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October 1st, 2006, 06:23 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SEV Beta History starting V1.0
I don't think decompiling would work. The AI scripts take pieces of the various pooled AI scripts when they are compiled... so it's not just 1 file being compiled into the .csf script.
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October 2nd, 2006, 12:36 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
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Re: SEV Beta History starting V1.0
IMO, it should be recommended for modders to include AI sources in a separate archive then.
Btw, will the map editor (or even scenario editor) be included into the full version? Sorry if it was asked earlier.
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October 2nd, 2006, 01:29 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SEV Beta History starting V1.0
There is no map/scenario editor with the full version yet. However, you can at least choose starting locations in-game.
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October 3rd, 2006, 01:04 AM
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Sergeant
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Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
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Re: SEV Beta History starting V1.0
I just hope that whatever editor we get is more robust than SE4's. I think the lack of set-piece scenarios stems largely from the limited tools we have for making them.
__________________
Hail Caesar!
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October 3rd, 2006, 01:23 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SEV Beta History starting V1.0
I'd figure it would be really tough to make a scenario editor for SE:V - you'd essentially need to duplicate most of the interface to allow for creation of ship designs, research levels, and so on... but perhaps if MM gets some help it could work.
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October 3rd, 2006, 01:32 AM
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Lieutenant General
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Join Date: Nov 2002
Posts: 2,903
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Re: SEV Beta History starting V1.0
Well, hopefully MM will at least provide a map editor for SEV, and one that's friendlier to use than the one for SEIV.
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October 3rd, 2006, 01:11 PM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
Posts: 626
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Re: SEV Beta History starting V1.0
Any bets on what version the first game patch will be upto on Oct 16?
With the prolific patching... I say at least 1.08
__________________
Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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