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  #1  
Old October 2nd, 2006, 08:23 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

I used to be a diehard AOW player. Haven't played a single game of it since I downloaded the Dominions PPP demo about 2 years ago. I actually first learned of Dominions from a thread in the AOW forums.
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  #2  
Old October 2nd, 2006, 08:32 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
Ballbarian said:
I used to be a diehard AOW player. Haven't played a single game of it since I downloaded the Dominions PPP demo about 2 years ago. I actually first learned of Dominions from a thread in the AOW forums.
I was a diehard AOW fan too till i discovered finally Dom2 by accident. I discovered it via an OT thread in the paradox forum.

Till then i have not played much Aow neither, only a few mp-duels .
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Old October 3rd, 2006, 05:40 AM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Well, if you are really set on a balanced draconian race, you could use the Elderlings of "The Liveship Traders"
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Old October 3rd, 2006, 06:13 AM

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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Actually, draconian summons can be part of the lizardmen race.
We are planning the mod with my mates. Just a few examples.

Example: Goblin national summons will be various Hobgoblins and Ogres. Orc national summons will be various Half-orcs and Trolls.
Lizardmen national summons will be various lesser dragons and draconian troops.
Also all races will get some high summons. [example: Lizardmen will be able to summon dragons, Orcs and Goblins will be able to summon various monstrocities etc. etc.]
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Old October 3rd, 2006, 03:47 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Amazing how well this thread is going off-topic

The way to balance eventually a Draconians race to play may be giving them disadvantages which makes up for their strength-ness. It could be things like eg. very-low birth rate and/or very fragile versus cold etc. etc.
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Old October 3rd, 2006, 03:55 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Or then the Abysia aproach. Which I what I would do.
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  #7  
Old October 3rd, 2006, 05:59 PM

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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
Thilock_Dominus said:
The way to balance eventually a Draconians race to play may be giving them disadvantages which makes up for their strength-ness. It could be things like eg. very-low birth rate and/or very fragile versus cold etc. etc.
Hm....you have some valid points there..
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  #8  
Old October 3rd, 2006, 11:01 PM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

AoW2: SM was a pretty good game that was made even better by a fan-made rebalance patch, the DwiggMod. If you ever tire of Dom3, it's worth revisiting.
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Old October 4th, 2006, 04:47 AM
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Default Re: Happiness in Darkness -An Argatha Ktonian Dead

Quote:
BigJMoney said:
This thread gets the Off-Topic Of The Year Award. Even the OPer has taken a ride on the OT train.

[img]/threads/images/Graemlins/icon44.gif[/img] [img]/threads/images/Graemlins/Panda.gif[/img] [img]/threads/images/Graemlins/icon09.gif[/img]

=$=
Hehe.
I will soon continue the AAR of course, but i am currently a bit busy with preparations for the next semester, so i do not have enough time to plan my next turns.
In the last turn (not yet shown as an AAR) Caelum defeated the rest of my main army, 1 turn before the reinforcements arrived, so the situation is now rather complicated .

Quote:
DominionsFan said:
Quote:
Thilock_Dominus said:
The way to balance eventually a Draconians race to play may be giving them disadvantages which makes up for their strength-ness. It could be things like eg. very-low birth rate and/or very fragile versus cold etc. etc.
Hm....you have some valid points there..
And there is also gold cost. It could be very interesting if a nation would have almost only dragon units, but all units would cost 300+ gold. They would only have some very weak human servants, something like sappers, for sieging, but not for conquest.
So you would have thug-like units, but if they are expensive enough and all have some potential weaknesses it would be very interesting i think .

Imagine e.g. if all dragons would be cold blooded. This way in cold provinces they would have very high encumberance then.
And there are the seasons too, so during winter for the heat 0 preffered nations temperature would be cold 1 because of winter.
Might be very interesting and the dragonrace would probably be quite unique then in gameplay
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