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  #1  
Old October 2nd, 2006, 11:57 PM

quantum_mechani quantum_mechani is offline
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Default Re: What is really new?

Magic sites are still max level 4.
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  #2  
Old October 3rd, 2006, 12:07 AM
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Default Re: What is really new?

Thank you for the quick reply quantum.
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  #3  
Old October 3rd, 2006, 05:15 AM
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Default Re: What is really new?

Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
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Old October 3rd, 2006, 05:45 AM

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Default Re: What is really new?

Quote:
Nerfix said:
Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
This is Dominions, so many strategies can work. We can try it out soon.
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Old October 3rd, 2006, 05:46 AM
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Default Re: What is really new?

Quote:
Nerfix said:
Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
Corpse Men have magic resistance of only 4, so probably not. It might be possible to use them in addition to something else, but I'm not sure yet. It's not easy to use them to great effect, it seems.
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Old October 3rd, 2006, 05:47 AM

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Default Re: What is really new?

Quote:
Endoperez said:
Quote:
Nerfix said:
Hmm, I wonder if Corpse Man spam is a viable tactic for RoR Caelum...earth crafters make Lightning Rods with reduced cost and the Harabs cast the spell...
Corpse Men have magic resistance of only 4, so probably not. It might be possible to use them in addition to something else, but I'm not sure yet. It's not easy to use them to great effect, it seems.
Exactly. They can be excellent cannon fodders in masses. I will definitely try out this strategy to combine them with some hardcore troops.
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Old October 3rd, 2006, 07:23 AM
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Default Re: What is really new?

We'll have to try this out.
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  #8  
Old October 3rd, 2006, 01:41 PM
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Default Re: What is really new?

On-topic:

I have to say that the new damage number graphics in the tactical battle views are very, very useful. It was hard to see whether or not your shortbows were doing anything before, and now I know if the Charge Body actually does anything (it does). Harrassment with arrows while "tanking" is definitely a good tactic, even against armored enemies; now I know why my enemies are driven before me.
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