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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old October 3rd, 2006, 09:27 PM

Leif_- Leif_- is offline
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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

There's always good, ol' Emacs. I'd probably be able to whip up a DomMod mode for it with syntax highlighting if anyone's interested.
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Old October 4th, 2006, 08:09 AM
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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

Quote:
Leif_- said:
There's always good, ol' Emacs. I'd probably be able to whip up a DomMod mode for it with syntax highlighting if anyone's interested.
My favorite editor, I would want a dommode for it!
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Old October 4th, 2006, 08:13 AM

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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

I'll look into it when I get a chance, then.
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Old October 7th, 2006, 05:06 PM

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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

Here's the initital version of dommod-mode.el, an Emacs major mode for editing Dominions mod files.

At the moment it does little more than syntax highligting and only of the Dominions 2 keywords at that, but I intend to add some movement and navigation functionality to it as well. Eventually. In time. Some day. Probably.
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  #5  
Old October 21st, 2006, 02:34 PM
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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

Just in case anyone wonders why I haven't uploaded anything - had to resolve some legal issues first, but I think can distribute the editor without trouble.

Atm I'm working on an updated syntax scheme for Dom3 mods.
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Old October 22nd, 2006, 05:18 AM
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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

The editor is now available for download !!

It's freeware, like free beer.
It's in english.
It runs under every kind of Windows.
It doesn't need to be installed.
It puts only 1 entry into the registry (HKEY_CURRENT_USER\Software\meybohm\proton\)

I have added syntax highlighting for Dom3 mod (.dm) and for .map files, full range of commands is supported!!
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Old October 22nd, 2006, 08:14 AM

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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

Nice, found a problem with the syntax though, it turns green between " marks. And it should. The problem is that it turns black after a line break even if you havn't closed the quotation marks. Since Line breaks are used if you want a line break ingame that shouldn't happen.
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Old October 22nd, 2006, 09:36 AM
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Default Re: Mod File Editor & Syntax Scheme [Freeware ]

I know. But nothing I can do about that atm, sorry ..
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