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Old October 8th, 2006, 06:31 PM

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Default Re: Recommendation?

Quote:
Agrajag said:
Attached is a nice graph showing probability against result.
The X axis is the result you expect to get in the dice, and the Y axis is the probability of getting that result.
Because there are no numbers, I'll just let you know that the first line represents a chance of 1/6, and applies to results 1-5, the 0 probability is for 6, the next line is 1/36 and applies to 7-11 etc.
This should help you see exactly how random Dom is
(The results are assuming the roll is the same as in Dom2, and shows results for 1-36)
(If you want to know what I used to make the graph feel free to ask )
There's a nice table *with numbers* showing the various % of succeeding a 2d6+ roll on p5 of the Dom3 manual
Outside of -14 to +14 difference there's 1% or less to succeed/fail. There is still less than 10% if difference is greater that 6.
So results are fairly predictable, but yet there's always a "wild" chance !
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Old October 9th, 2006, 12:40 AM

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Default Re: Recommendation?

The point is at how many points stuff can go wrong. The most simple operation (swinging a sword) requires a minimum of 4 rolls. Then include stuff like random events (on the strategic map), random paths, etc...

This isn't to say that luck is a major factor in winning a game, but that it can be very annoying (or it was to me, at least) when the "wrong" random thing happens.
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