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Old October 9th, 2006, 01:40 PM
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Morkilus Morkilus is offline
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Default Re: Question about Mercenaries

Mercenaries, irrelevant? Tell that to Orion and the Shipwreckers. I couldn't disagree more; the ability to have an instant army pop up in any of your provinces for a relatively tiny amount of gold is very powerful, and the bidding wars in multiplayer are sometimes so tricky that I've seen use of mercenaries banned as a house rule until turn 10. And who cares if they die? I'm happier if So-and-So routs into oblivion rather than have him clog the mercenary queue with the two or so spearmen he retains. There are so many more bands to replace them.
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Old October 10th, 2006, 10:42 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Question about Mercenaries

I find it particularly useful now to be able to hire mercs in a province that Im sieging a castle in. When Im storming a great unknown then sword fodder is very handy.
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Old October 12th, 2006, 04:08 AM

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Default Re: Question about Mercenaries

I don't think that mercenaries are irrelevant; far from it. But fleeing=dying seems kind of hoaky and is very annoying if you've invested heavily in a good mercenary company (such as Orion).

I don't see a problem with the mercenary queue being clogged since unhired mercs tend to disappear (into oblivion apparently) if left there for a few turns.

Perhaps if we see it differently, it's because we play the game differently (I prefer long, drawn out SP games).
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