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  #1  
Old October 9th, 2006, 03:26 PM

Jarena Jarena is offline
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Default Re: SE-5 : Batteries & weapons

This is excellent. Ah, so many possibilities with these (and hopefully by 6pm tonight I'll be able to try to test them)
Thanks, Fyron.

Also: Thanks Phoenix, I see what you're talking about. I'll start messing around with it tonight if my copy's in.
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Old October 9th, 2006, 03:48 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: SE-5 : Batteries & weapons

So, would this possible or not ?
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Old October 9th, 2006, 03:50 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE-5 : Batteries & weapons

It should be but I have no way of testing it.
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Old October 9th, 2006, 05:23 PM
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Kana Kana is offline
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Default Re: SE-5 : Batteries & weapons

I guess maybe I'm unclear on what you consider a damage type?

To me it seems something that does something specific, or targets something specific. Like Boarding Parties because of Boarding Attack ability. Or something like Crew Conversion, which has the the ability Change ownership. I'm just curious if we actually create some thing like deadly jello, that makes you fat, or something...can you code that in, or are you just using what is already coded to 'simulate' this effect...

A damage type is an effect like fire, acid, lighting, conversion, what have you. Plus how that effect does the damage to the ship. As for the batteries powering the weapon that isnt a different damage type, and I think Phoenix may be on the right track, would be nice if it does really work.

Also thanks for the list Fyron...
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Old October 9th, 2006, 05:43 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE-5 : Batteries & weapons

Quote:
Kana said:
Also thanks for the list Fyron...
Which list ? I haven't seen no list ..
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  #6  
Old October 9th, 2006, 05:48 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: SE-5 : Batteries & weapons

Damage types are specifically defined as those things which are defined in Damagetypes.txt.

Same as in SE4, for the most part.
Quad To Shields is a damage type.
Only Engines is a damage type.

"Deals 50 damage, minus 10 per unit distance" is not a damage type.
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