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October 9th, 2006, 05:37 PM
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Lieutenant General
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Re: Message from Abysia
Except those Arco peoples. They and dem priestesses.
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October 9th, 2006, 05:40 PM
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Major
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Re: Message from Abysia
Hm anyways, I thought that there will be a command line option to remove aging from the game. [I think that someone has mentioned this some months ago.]
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 9th, 2006, 07:09 PM
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Major General
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Re: Message from Abysia
If you want brutal injuries, read the critical-hit tables in the Middle Earth Role-Playing System. Everything up to and including amputations and instant-death, IIRC.
That was -not- a "heroes kill kobolds, suffer a little bit, and instantly recover from Cure Light Wounds" game.
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October 9th, 2006, 07:19 PM
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Major
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Re: Message from Abysia
If this game is going to mirror a roleplaying game I think I'll be setting my sights elsewhere in the future ...
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October 9th, 2006, 07:21 PM
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Corporal
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Re: Message from Abysia
I really like it.
In prolonged battles. Watching Undead Archers age and cripple the back rows of troops before they've even swung a sword is funny... Just adds another aspect.
Tho i dont think pretenders should have aging problems. These are dudes who've "mastered" there mortality and are trying to achieve goddom.. Having them wither and die from old age is wierd imho. If i dont find out how to craft these boots that stop aging soon my ArchMage is going to be quite useless.
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October 9th, 2006, 07:25 PM
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Major
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Re: Message from Abysia
Well aging definitely added some RP flavor to the game. The "luck factor" in the MP & SP games is also more important from now on, but its all cool.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 9th, 2006, 07:29 PM
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Major General
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Re: Message from Abysia
I'd agree that pretenders shouldn't be aging much at all... so long as they have believers to sustain them.
I haven't tried to systematically identify magic sites in the game, but a rare site (N4? Or W4, fountain of youth) that had an 'enter to reduce aging' effect would be thematic.
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October 9th, 2006, 07:48 PM
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Lieutenant General
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Re: Message from Abysia
Quote:
Taqwus said:
I'd agree that pretenders shouldn't be aging much at all... so long as they have believers to sustain them.
I haven't tried to systematically identify magic sites in the game, but a rare site (N4? Or W4, fountain of youth) that had an 'enter to reduce aging' effect would be thematic.
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Imho aging pretenders are fine.
After all they are still mortals and not yet gods.
It depends on the type though. Most pretenders should just age normally. An archmage e.g. can life forever, but he has to do rituals every now and then for that imho. Just as it is currently in Dom3.
Also dragons, giants etc. age eventually. As long as they have enough believers they can easily do the rituals for rejuvenation. But if they have not enough believers they might have not enough resources(=gems) to do rejuvenation.
There is a handful of pretenders though for which it feels a bit wrong that they age, mainly the immortal undead ones.
A vampire or a lich never ages. And for a being from other worlds other laws should exist too, be it a beeing from the underworld like the PoD or a mighty demon like the moloch or a divine beeing like the virtue.
For all those aging is harder to justify i think.
But a story of a great archmage who had many believers but eventually died and thus was forgotten and thus became no god is imho thematic. For this type of wannabe gods the race against time adds flavour. They have not only to fight vs. the other contenders but also vs. their mortality.
Someone who is already dead like a demon or an angel doesn't have to care about his age, he only has to care about entropy which can still kill him too  .
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October 10th, 2006, 08:28 PM
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Sergeant
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Re: Message from Abysia
Quote:
Taqwus said:
If you want brutal injuries, read the critical-hit tables in the Middle Earth Role-Playing System. Everything up to and including amputations and instant-death, IIRC. 
That was -not- a "heroes kill kobolds, suffer a little bit, and instantly recover from Cure Light Wounds" game.
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Wasn't that based on Rolemaster? The only game to include critical hit tables for chair legs?
Started an EA game up with Abysia. To be honest, it's not too bad. Great troops (especially burning one's) and the apprentices are good enough for research and blood hunt, especially once you can build lanterns.
Quote:
For that matter - does this mean that we can look forward to Babies Crying, Inlaws, and Nagging Spouses ("Zeus, when_ are you going to finally clean up Thebes?") in Dominions 4
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From what I hear it's the new events which are to be most feared, like the Inland Revenue demanding back taxes for all this land you apparently own, and Health and Safety preventing research because of the fire risks in the lab...
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