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Old November 6th, 2001, 04:56 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Object Transparency

What you're probably seeing is the fading edge of the star.
As the color goes from bright yellow to black, the outermost edges will look black, but not be black-enough to qualify for the masking routine.

Load the bitmaps into an editor, and set those really dark edge pixels to pure black.
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Old November 6th, 2001, 05:59 AM

Andrés Andrés is offline
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Default Re: Object Transparency

quote:
Originally posted by suicide_junkie:
What you're probably seeing is the fading edge of the star.
As the color goes from bright yellow to black, the outermost edges will look black, but not be black-enough to qualify for the masking routine.

Load the bitmaps into an editor, and set those really dark edge pixels to pure black.



That's possible but editing all stars/planets ect is too much.
Note that if your diplay color dephth is 16 bits instead of 24 bits, your system will have a little more tolerance. I discovered that in the other way, when I didn't want some shadows to appear transparent and was puzzled when some pictures masked correctly in some systems and not in others. Well, actually Aaron told me, that's it.
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