Re: Problem Saving Games
My view on this is that it's kind of like nethack and other roguelikes, where in those games when you die, you die, and have to start over. If I could have saved in those games, I would have finished them long ago and they wouldn't be nearly as much fun.
That said, while I would never use a save feature, in a game like this I think it should be included for those who would. The only downside to it being in that I can think of is getting used to relying on it, then going into an MP game and getting destroyed because of that reliance.
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