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October 13th, 2006, 09:47 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: SE5 rebooting?
dust. right I better clean out my computer again. If that's the cause then it doesn't have an effect except when I play SE5.
care to tell me how to turn off the auto-reboot.
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October 13th, 2006, 06:11 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: SE5 rebooting?
Quote:
Randallw said:
care to tell me how to turn off the auto-reboot.
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Right click My Computer, click on Properties, click on the Advanced tab, click the Settings button under Startup and Recovery, and untick the Automatically restart option under System Failure.
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October 14th, 2006, 12:50 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: SE5 rebooting?
Thanks. I actually came across that last night when I was looking, but I didn't make the connection about what it was for.
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October 14th, 2006, 06:35 AM
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Nother problem, possibly related.
Well I turned off the restart and played SE5. Things went well and nothing strange happened, except after a while I decided things were going well whereupon I started another turn and the game stopped generating while generating the next turn. The computer hadn't frozen and taskmanager didn't say it was not responding, but it was a long time maybe 5 minutes, before I decided it wasm't doing anything and quit.
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October 14th, 2006, 10:05 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Nother problem, possibly related.
Combats do take a while in SE5, and much like SE4, the progress bad dosen't move while the combat is going.
Just wander off to get a drink of make a snack and come back in a few minutes.
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October 14th, 2006, 10:14 AM
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Major General
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Join Date: Dec 2003
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Re: Nother problem, possibly related.
Thanks, well next time I'll let it go longer. I have noticed at time it says stuff like
"carrying out turn for player 3"
or similar which may take something like a minute, but it always goes onto the next player. This time it went through all the players and then it has something like
"working out all files"
that's the stage at which it seemed to stop progressing.
Of course that's not the actual text and may not even be close but it seems to have 2 phases. Each player, and then some phase linking them all I suppose.
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October 14th, 2006, 10:16 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Nother problem, possibly related.
In any simultaneous game the first part would be AIs thinking.
The second part would be actual processing as-we-know-it.
In a sequential game, there would be combats and stuff mixed in everywhere.
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