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October 6th, 2006, 02:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: helpful files
Did you check that effects file? I found it in the code but I wasnt sure what it was. I figured someone might want it.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 6th, 2006, 02:27 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: helpful files
Quote:
Gandalf Parker said:
Did you check that effects file? I found it in the code but I wasnt sure what it was. I figured someone might want it.
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I'm pretty sure that's the list of graphical effects. So that when you make a new weapon or spell it can have an appropriate graphical representation. For example, when the Nimian Grenadiers get their alchemical bombs in the middle age, they could make use of the "explding acid" sprites for those weapon impacts.
But it doesn't get me any closer to the sword of conversion for the archon faction (a magic sword with an after effect of a save or charm). It's hard o takethe archons seriously until their powerful priest lords can convert you "by the sword".
-Frank
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October 14th, 2006, 12:50 PM
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Corporal
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Join Date: Mar 2006
Posts: 93
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Re: helpful files
Quote:
Nerfix said:
Tir Na Nog? I can only think of the Mystic Knights of Tirnanog which I watched a kid... Do they get a bunch of strangely futuristic looking knights who can shoot magic energy from their weapons as heroes?
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Hey I watched that too!
Someone should really make a power rangers knock off thats secretly a well written adult (as in sensible plot, deep charchters not XXX) drama
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October 14th, 2006, 12:56 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Thanked 41 Times in 19 Posts
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Re: helpful files
Many of the numbers are the same as they where in Dom 2. Some were changed though. Use the old numbers or if it doesnt work use the names.
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October 14th, 2006, 01:00 PM
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Corporal
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Join Date: Mar 2006
Posts: 93
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Re: helpful files
What about when the weapon name has a duplicate?
Isn't there some hotkey that lets you see a unit or weapon's number from inside the game?
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October 14th, 2006, 01:30 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: helpful files
Shift+i, or 'I'.
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October 14th, 2006, 01:44 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: helpful files
But you have to actually have an appropriate unit selected. For some of the more obscure items, that's difficult.
-Frank
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October 14th, 2006, 02:37 PM
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Corporal
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Join Date: Mar 2006
Posts: 93
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Re: helpful files
Well for modding purposes I wanted to exampine a seraphine. It wasn't too hard to get 2 players on a 400 province map. Got conjoration up to level 9 in 3 years.
Heroes would be the hardest. And remember to make sure you're pretender can cast the correct spell
Thanks Endoperez
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October 14th, 2006, 05:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: helpful files
You can use a map command and assign units to you so that you start the game with them.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 14th, 2006, 05:21 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: helpful files
Hmmm... must refresh updated thread list more often. Too many redundant replies is baaad.
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