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October 15th, 2006, 05:46 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: horror mark on pretender
I would make it both astral and blood, also aswell as targeting those already marked it would have a slightly higher chance of hitting some-one with astral magic.
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October 15th, 2006, 05:47 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
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Re: horror mark on pretender
Perhaps an early Astral/Blood spell that is a surefire way to horror mark someone AND a magic resistable early Thaum spell + surefire later Thaum spell? 
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 15th, 2006, 06:02 PM
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Sergeant
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Join Date: Aug 2005
Posts: 286
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: horror mark on pretender
What about an Astral/Blood spell that transfers all horror marks from the target to the caster? (do I use my expensive Astral/Blood mage to save my pretender?)
Maybe with an increased chance of either getting attacked by horrors during the ritual?
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October 15th, 2006, 07:42 PM
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Corporal
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Join Date: Mar 2003
Location: Saskatoon, SK
Posts: 57
Thanks: 3
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Re: horror mark on pretender
Regardless of the magical psuedoscience behind horror mark, it does permanently make SC pretenders worthless, and its cheap and easy to cast. This is wrong in my opinion -- the spell horror mark doesn't even require any gems to cast, its so low that just about any dippy mage could cast it in short order..
I'm with Twan and thejeff here.
--SD
Edit: Also that sometimes games can run -very- long makes anything permanent to a pretender extremely powerful, and rather annoying.
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October 15th, 2006, 07:57 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: horror mark on pretender
Quote:
SalsaDoom said:
Regardless of the magical psuedoscience behind horror mark, it does permanently make SC pretenders worthless, and its cheap and easy to cast.
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Could somebody post the stats of the horrors that attack your pretender?
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October 15th, 2006, 08:48 PM
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Corporal
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Join Date: Mar 2003
Location: Saskatoon, SK
Posts: 57
Thanks: 3
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Re: horror mark on pretender
My poor fellas got attacked by the Eater of the Gods, which pretty much got him in one hit, on the second turn (he wasted the last turn of his life casting "Mass Flight" -- this guy interupted my storming of a castle).
He wasn't -quite- a SC, didn't have quite the hit points but was very close, close enough no regular swarm of units could have a hope of killing him -- especially with such nicities as the sword of many colours, att and def of 24, mr of 20, 3 attacks and spells, etc.
--SD
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October 15th, 2006, 09:27 PM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: horror mark on pretender
I think that ease of horror mark casting has some merits. If the pretender is bold enough to lead his troops in the battle he should be able to deal with horrors (at least pretender god scared of horrors doesn't seem thematic). But pretender following his battle plans when attacked by horror really hurts. He should be able to realize that his plans were for leading troops into the battle, not fighting horror one-on-one. I would like to see optional scripts, so one can be assigned for scheduled battle and another for duels (vs horrors, assasins etc). Unfortunately, it's probably difficult to implement. But even the ability to tell the pretender (or any commander) not to follow script in case of duels and use his judgement instead would be very nice.
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