Quote:
Yimboli said:
who's surprised?
*doesn't raise hand*
pardon the cynicism, it just seems like the general trend for space empires is to leave AI programming to the modders, who aren't even on the payroll.
|
I am afraid, I have to second that. As much as I hail Aaron for tweaking the mechanics of SE4 until they were really good and essentially bug-free, as much it was painfully clear that he had also deliberately accepted releasing SE4 at a point in time where it was little more than a bug-riddled, early beta version. In terms of AI, it was even worse: not even today are the SE4 AIs capable of following through on their attacks or "remembering" even the most basic pitfalls (like odds in which they have already lost a dozen times before, etc.)