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November 18th, 2001, 04:23 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Do the Religious Shrines work?
You get a warning if there is any overlap at all.
Since you have a radioactives collider, the time shrine notices that it is duplicating an ability already present.
If you ignore it and go ahead, you will get:
15% minerals from TS
15% organics from TS
30% radioactives from RC
quote: Could it be that you can only have one such system resource amplifier in a system? If so, the Time Shrine is rather useless. And it would be nice if that were stated somewhere.
SE4 will take the best of each ability, and apply it.
Having abilities duplicated is only useful in case of rebellion or glassing.
In the case of time shrine vs System Resource boosters, you get three different 15% bonuses, all in one facility. Or, you could build (and research) the 3 separate facilities and get twice the bonus.
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November 18th, 2001, 10:25 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: Do the Religious Shrines work?
Any news about the Fate Shrines ? Do they avoid bad events or not ?
I have not seen any bad events (except by intel attacks) ever, but it seems not to happen very often anyway.
[This message has been edited by PsychoTechFreak (edited 18 November 2001).]
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November 18th, 2001, 09:42 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Do the Religious Shrines work?
IMO, the Fate Shrines' Happiness bonus is far more useful than the events protection, whether the latter works or not.
------------------
Cap'n Q
My first SE IV mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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November 20th, 2001, 12:18 PM
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Private
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Join Date: Feb 2001
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Re: Do the Religious Shrines work?
S-J: Regarding overlap, does that also apply to the case where you have a single planet increase in, say, minerals production, and a system wide increase (say, time shrine or system mineral scanner)? Are they not cumulative in this case?
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November 21st, 2001, 06:16 PM
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Corporal
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Join Date: Apr 2001
Location: UK
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Re: Do the Religious Shrines work?
Did a small test on fate shrines.
I created a shrine with a +10000 chance, then ran 300 turns on 3 systems (one with shrine, two without) with high events.
Result:
System with "curse" shrine : 5 events occoured.
Other 2 systems : 3 and 2 respectively.
I need to do a better test, but the ability seemed to work - a bit - but only with huge scale numbers.
Is there any confirmation that the ability is just plain, un-abled, or does it only appear to not work?
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November 21st, 2001, 08:51 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Do the Religious Shrines work?
quote: S-J: Regarding overlap, does that also apply to the case where you have a single planet increase in, say, minerals production, and a system wide increase (say, time shrine or system mineral scanner)? Are they not cumulative in this case?
Think of it this way:
The planet collects X minerals from all of its extractors.
Multiply by the best mineral bonus LOCAL to the planet.
Collect all minerals from the planets in the system together.
Multiply by the best system-wide bonus.
Give those minerals to the empire's budget.
Repeat for other resources.
Typically the best bonus is the maximum individual bonus ability from any facility that applies (ie local vs system).
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November 22nd, 2001, 12:42 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Do the Religious Shrines work?
quote: Originally posted by Mark Walton:
Result:
System with "curse" shrine : 5 events occoured.
Other 2 systems : 3 and 2 respectively.
You have got more (bad) events with the FS ???
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