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October 20th, 2006, 12:19 AM
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Private
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Join Date: Feb 2004
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Re: Beginner Questions
That happened to me once, Patriot. What I did was send in an assassin to take out all the commanders. Then send in one dude to attack and all the devils should rout.
Good luck.
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October 20th, 2006, 12:28 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Beginner Questions
Assassins and assassination spells (ex. Seeking Arrow) are reasonable.
If you have a Staff of Storms, that'll help -- devils can't fly in storms, and their heat will probably set some of the indy troops on fire.
In some cases, it's simply easier to use stealth or magic to bypass the province.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 20th, 2006, 01:29 AM
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Join Date: Oct 2006
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Re: Beginner Questions
Additionally, you could prepare a strong ground force, spearmen (longer weapons will repell the demon attacks) mixed 1-to-1 with something with a strong melee, and have two mages with them casting an armor buff and fire-resist buff (or one mage, if you've got someone strong enough to do the earth spell "skin of gold", which does both). They'll fly to you and get ripped apart by a sufficiently strong force that knows what they're up against, but you'd need a good 500-600 human troops to do so.
I'm used to playing Ulm or Man, and throwing a million troops at a problem is usually my playstyle, because hey, people are cheap. And a properly buffed army of 100 cheapo units can take out an unbuffed army of 100 giants.
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October 20th, 2006, 05:21 AM
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Major
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Re: Beginner Questions
If there are 400 devils in the province. 500-600 troops will not do it. They will get trashed in one turn before having time to buff.
You either need a massive army with staff of storms, assassins, assissin spells or a very powerful SC.
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October 20th, 2006, 10:52 AM
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General
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Re: Beginner Questions
Quote:
Folket said:
If there are 400 devils in the province. 500-600 troops will not do it. They will get trashed in one turn before having time to buff.
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It's extremely unlikely that there are 400 devils, as a soul contract produces only one devil per turn.
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October 20th, 2006, 11:28 AM
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Re: Beginner Questions
Thanks guys, although there was 5 commanders in the province, I managed to assassinate them all and I took the province.
I was turtling in a large random map with the maximum computers, but I think I'll play on a smaller map or be more aggressive next time because this was a pain in the butt. I'm surprised that a computer didn't take it before it got out of hand.
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October 20th, 2006, 11:29 AM
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First Lieutenant
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Join Date: Oct 2006
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Re: Beginner Questions
plus, soul contract makes imps, not devils (at leats it did the last time i played dominions) I would send a bunch of priests to keep the imps off your back. Keep your commanders safe and barbarians are not really a big problem.
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October 20th, 2006, 11:45 AM
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Re: Beginner Questions
Soul contract makes devils and did in Dom2. 1/Turn
Infernal Protection summons imps during combat.
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October 20th, 2006, 11:49 AM
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Join Date: Nov 2000
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Re: Beginner Questions
Quote:
FAJ said:
plus, soul contract makes imps, not devils (at leats it did the last time i played dominions) I would send a bunch of priests to keep the imps off your back.
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Soul contracts produce 1 devil per turn, and have a chance of horror marking the commander carrying them. Lifelong protection contracts produce two imps per combat round.
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