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  #1  
Old October 21st, 2006, 12:45 PM

alexti alexti is offline
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Default Re: Niefelheim Strategy for the Early Era

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Wendigo_reloaded said:
Hey all,
Good to see so many old faces still around. I have been unable to recover my old identity, hope there is np with starting a new one.

Welcome back!

Quote:
Wendigo_reloaded said:
Alexti is right, fatigue is a killer for SCs, particularly when quickened.

The worst part is not the penalty to defense, but the fact that it allows for armour piercing hits (IIRC from Dom:PPP & Dom2).
30 fatigue means opponents hitting through your defense have a 30% chance of scoring an armour piercing hit...thus why the Earth bless is even more important for Niefels than the Nature one: better not suffering any damage from mundane troops than trusting your regen to make up for it.

Good point about critical hits, I haven't thought about that. I think it's less than 30% at fatigue 30, but without reinvigoration fatigue will quickly get at the level where chances of critical hit will get to 30% and more.

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Wendigo_reloaded said:
Besides, Niefels cannot trust any longer Breath of Winter to do the killing for them, so battles take longer, and that means still more fatigue.
But now many of them can cast Soul Vortex, which is even better
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  #2  
Old October 21st, 2006, 01:11 PM

Shovah32 Shovah32 is offline
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Default Re: Niefelheim Strategy for the Early Era

It keeps them fatigueless but it dosnt do high enough damage to be their main killer (a charcoal shield on the other hand...)
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Old October 21st, 2006, 02:16 PM

alexti alexti is offline
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Default Re: Niefelheim Strategy for the Early Era

The beauty of Niefel Jarls is that with abundance of gold in Dom3 you can buy one SC per turn which already comes equipped (default shield is pretty good). They may not be good enough to stand real challenges, but they dispatch regular armies just fine as long as they don't get tired
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