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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old October 22nd, 2006, 07:44 AM
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Default Re: Broken commands?

I am not 100% sure on this one yet, some more testing needs to be done...

It seems like #custommagic doesn't work properly.

Assigning a 10% chance for a magic path did not seem to work over dozens of tries. Could have been badluck, so I was wondering if anyone else noticed or could verify this. If it is bugged, I am thinking it only works when someone assigns 100% chance to gain a random path.
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