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October 22nd, 2006, 12:43 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: 1.08 bugs.
I'm composing an email to MM with some proposed UI suggestions. After I send it, I'll post it here.
@ Y: That won't be necessary.
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Slick.
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October 22nd, 2006, 02:44 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: 1.08 bugs.
Strategic combat still crashes sometimes. If saved just prior to the crash, reloaded, and redone in tactical with auto-everything, no crash. Wierd.
Similar components aren't next to each other in the ship designs screen. Examples: engines are scattered, colony modules are scattered. Yes, at the cost of even more clicks, I can filter the list, but again, it should be better organized for the player in the first place.
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Slick.
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October 22nd, 2006, 04:08 PM
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Private
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Join Date: Oct 2006
Location: Vancouver, B.C.
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Re: 1.08 bugs.
When I made a trade to an Ice race to get the Ice tech for my Rock tech, the log displayed that it was a successful trade but I already had Rock tech. Basically it switches the Give and the Get items around.
This was already reported, but it was said that the log was incorrect but the trade still went through. This isn't the case when I made the tech trade, as I still didn't have the Ice colony tech in my inventory.
Hope that makes sense 
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October 22nd, 2006, 05:14 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: 1.08 bugs.
Quote:
Slick said:
Similar components aren't next to each other in the ship designs screen. Examples: engines are scattered, colony modules are scattered. Yes, at the cost of even more clicks, I can filter the list, but again, it should be better organized for the player in the first place.
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Its organized just like SEIV. Except by default its filtered alphabetically. Go into Empire Options; I don't remember exactly where but there's an option to return it to normal sorting.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 22nd, 2006, 06:10 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: 1.08 bugs.
Thanks. Found it. What an "interesting" place to put that.
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Slick.
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October 22nd, 2006, 06:54 PM
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Shrapnel Fanatic
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Re: 1.08 bugs.
You can also fix the alphasorting malfeature in Settings.txt (lines 450-451), eliminating the need to do it for every game you start.
Default Empire Option Sort Components By Name := TRUE
Default Empire Option Sort Vehicle Sizes By Name := TRUE
Best to get both, so ships are sorted by size too (that's how they are ordered in the vehiclesizes.txt file, more or less).
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October 22nd, 2006, 11:28 PM
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Lieutenant General
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Re: 1.08 bugs.
Do you find that SEV runs slower and slower the longer you play it? I find that after an hour or two of playing, the ships move slowly in the system view, so I have to change the system icon movement speed from 'medium' to 'high' and then to 'very high' but eventually that becomes slow too. The different windows in the game open more slowly too. To fix it, I have to quit the game and restart.
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October 23rd, 2006, 01:45 AM
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Sergeant
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Join Date: Feb 2001
Location: Belmont, CA USA
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Re: 1.08 bugs.
Yeah, that's known as a memory leak.
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October 23rd, 2006, 01:52 AM
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Private
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Join Date: Oct 2006
Location: Vancouver, B.C.
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Re: 1.08 bugs.
And that's what usually happens before it crashes or locks into a forever loop after all the AI players have made their moves.
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October 23rd, 2006, 03:41 AM
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Private
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Join Date: Oct 2006
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Re: 1.08 bugs.
Also, the credits look a bit funky ingame--- I don't know if it's by design though. It just shows a bunch of photos, with no names. Does anyone else get that too?
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