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  #1  
Old October 23rd, 2006, 05:18 AM
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Daynarr Daynarr is offline
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Default Re: great work

Another suggestion for pretender.

Ghost King:

Scales - Order 3, Sloth 3, Heat 2, Growth 1, Misfortune 1, Drain 2.
Dominion strength 10.
Magic: All paths except blood at level 3.
Only 4 design point left.

What you have here is SC/Rainbow mage pretender with good scales that will allow you to buy enough troops until he gets free. When he arrives, you have a powerfull SC with fear/awe combo (enhance both with items) that can cast many buffs on himself, make most magic items to equip and really rock in battle.
When needed he can also look for magic sites although this shouldn't be his primary task.
This one is good for both MP and SP games.
Edited to avoid confusion.
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  #2  
Old October 23rd, 2006, 05:23 AM
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KissBlade KissBlade is offline
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Default Re: great work

Shinuyama is not Yomi.
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  #3  
Old October 23rd, 2006, 05:27 AM
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Default Re: great work

Sry, renaming.
Actually it works on both Yomi and Shinuyama.
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  #4  
Old October 23rd, 2006, 03:30 PM
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Default Re: great work

Quote:
Daynarr said:
Sry, renaming.
Actually it works on both Yomi and Shinuyama.
Heh agreed, the Ghost King is a great chassis for most nations, just wanted to point out the difference because you had mentioned Dai Oni's.
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  #5  
Old July 8th, 2007, 03:17 PM

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Default Re: great work

Quote:
Daynarr said:
Another suggestion for pretender.

Ghost King:

Scales - Order 3, Sloth 3, Heat 2, Growth 1, Misfortune 1, Drain 2.
Dominion strength 10.
Magic: All paths except blood at level 3.
Only 4 design point left.

What you have here is SC/Rainbow mage pretender with good scales that will allow you to buy enough troops until he gets free. When he arrives, you have a powerfull SC with fear/awe combo (enhance both with items) that can cast many buffs on himself, make most magic items to equip and really rock in battle.
When needed he can also look for magic sites although this shouldn't be his primary task.
This one is good for both MP and SP games.
Edited to avoid confusion.
Astral 3 on a SC? isnt that a bit iffy?
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  #6  
Old July 8th, 2007, 04:27 PM
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Default Re: great work

Someone (I forget who) used just such a pretender in the Faerun PBEM game. It was very successful (holding off Mictlan and Ulm), until it got magic duelled and their war effort collapsed.
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  #7  
Old July 8th, 2007, 05:27 PM

Methel Methel is offline
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Default Re: great work

Thats just the thing, you're using all those points on a single unit that can be (with good chances too) killed off by a Astral 1 spell. Works great until that happens though.
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  #8  
Old July 8th, 2007, 06:04 PM

Shovah32 Shovah32 is offline
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Default Re: great work

Hes already ethereal and Shinuama have access to same astral magic(lucky pendants/antimagic amulets) dont they? He already has plenty of buffing to do so why not just drop the astral magic(and maybe 1 level of dominion, 10 seems a little much on a ghost king) and buy some more scales?
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