.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 23rd, 2006, 02:37 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Patch Improvements

Depends really on whether we want a Sailing Marignon or a Diabolic Marignon.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #2  
Old October 23rd, 2006, 03:17 PM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: Patch Improvements

In the main screen we can see the items leaders have with them (in reduced graphics) - and this is INCREDIBLY helpful to noobies like myself.

I WISH these items were also shown in the Army Setup screen - I am constantly having to right-click on commanders in the army setup screen to recall what goodies they have.

Any chance this could be put into the patch? Seems like it would be a simple fix.

Thanks!
Reply With Quote
  #3  
Old October 23rd, 2006, 07:09 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: Patch Improvements

Quote:
Nerfix said:
Depends really on whether we want a Sailing Marignon or a Diabolic Marignon.
Either way, it'd be nice if their troops reflected the theme, rather than being the same as middle era Marignon, minus knights.
Reply With Quote
  #4  
Old October 23rd, 2006, 07:56 PM

Frostmourne27 Frostmourne27 is offline
Sergeant
 
Join Date: Aug 2005
Posts: 299
Thanks: 0
Thanked 0 Times in 0 Posts
Frostmourne27 is on a distinguished road
Default Re: Patch Improvements

Topic has gone a bit off since my last post, but I'd like to respond to Twan. If the concern with dual bless imprisonned gods of death and destruction playing as early era vanheim is that a single F9/W9 blessed vanir can solo independant strength 9, then FIX THE BLESSES! F9/W9 isn't great on say Marverni, although it's ok, or on any other race with weak sacreds, or to a lesser extent on races without non-capitol only sacreds. F9W9 early era T'ien Chi is not totally rigged, Warrior of the Five Elements can be shot, and are capitol only. It's units like van that are the problem. Ask yourself this: If I had a Fire 9 Water 9 bless, would I buy a helhirding for 150 gold? Honestly, they are probably worth that much. Well, atleast 100. If they couldn't be mass produced, they would dominate quite so much. Simply nerfing the points from imprissonned to counter the blessing issue isn't the answer. It may solve the problem, but it hurtsthe few people who might want to take an imprissoned god for reasons other than a bless. What if water nine game a minor chill effect instead of quickness? And fire gave a minor heat? Less characterful, and less fun, but it actually fixes the bless problem, as opposed to making the bless less practical.
__________________
Qui tacet consentit
Reply With Quote
  #5  
Old October 23rd, 2006, 08:03 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Patch Improvements

I'd rather see Vans and Hels getting fixed. I'd say that even those EA Vanir/Hel infantry would win against every infantry unit of any age with possibly the exception of Niefel Giants on a battle with equal numbers.

It doesn't get any simpler. Glamour is overpowered. It's super stealth and superb combat bonus rolled into one.

The units with Glamour either need a cost increase or then Glamour needs to be reduced in power.

There are also some other units which are tremendous with the right blesses but have some weaknes. Jag Warriors can be shot unless they have an Air bless and I've seen SLINGERS pierce a low-level air shield. Eagle Warriors can get slain in the riposte that follows the round after their flying attack. Warriors of the Five Elements are glass cannons, excpet in spring, and are vulnerable to missiles. Burning Ones have encumberance and defence problems. Niefels can get ganced, though it isn't easy to pull off. And so on.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #6  
Old October 24th, 2006, 06:19 AM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: Patch Improvements

At least for the Helhirdlings, the fact that they appear twice in the unit list of Helheim in the capital suggests that they were supposed to be capital-only, like the Walkyries. What makes them so efficient is that they can be produced in any fortress; take that away, and I guess they'd only be real bad on small maps (though I have exactly zero experience with Dom3 MP, so...)
Reply With Quote
  #7  
Old October 24th, 2006, 06:25 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Patch Improvements

I've beaten Ermorian armies a bit under THRICE the size of my forces with F9 Vanheres and two commanders shooting lightning bolts and one in melee. I've beat Sauromatian armies of 70 units made out of their comp bow cavalry and bowmen with 16 Vanheres and 18 of those axemen. And so on.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.