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Old October 24th, 2006, 02:33 AM
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Default Boarding parties vs Security Teams

For the next test, I modded the Frigate hull to require 0 crew, and removed the crew quarters from my target ship. The ship appeared to behave normally, moving and shooting.

Question: Does the security team thingy work?

First run - Target had one security, Attacker had two Boarders. Successful, and the ship ended with 4/0 crew (started with 0/0).

Second run - Attacked with three boarders (11 soldiers each vs 11/security station) and won with a leftover 6 crew.

Third run - Target with two security stations, and couldn't defeat it. Even when attacking with ten boarding teams on one ship. Examining the ship after battle showed that one security station had 100% damage, but the other had 0% damage.

It's beginning to look to me like maybe there's a piece of code that should be in a loop, but is only being called once instead of once for every crew-ish thingy.
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