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October 24th, 2006, 01:01 PM
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Corporal
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Re: SEV: My Missiles won\'t fire at an enemy planet
Well, I detAChed the ships from the fleet and the ships still wont fire at the planet.
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October 24th, 2006, 02:41 PM
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Corporal
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Re: SEV: My Missiles won\'t fire at an enemy planet
Ok, I tested it again in a new game but didnt use a task force. Just a solo ship. And it attacked the planet. I dont know why that one game doesnt work. But the link to my saved file is up there if someone wants to try it out and see what's wrong.
I dont know what to call this. An isolated bug? Something random? I'm hesitant to play this game more investing time and run into a game killer bug like this... I'll give it another shot with a committed game and see what happens.
Anyone else have this happen?
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October 24th, 2006, 03:34 PM
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Shrapnel Fanatic
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Re: SEV: My Missiles won\'t fire at an enemy planet
Does it have anything to do with the fighters on the planet?
Perhaps the missiles don't want to hit them.
The other thing I see is that the ships are all at exactly 50% ordnance... Which would be right when the first missile launcher's ammo goes empty.
Of course, I haven't seen any problems with having ordnance bays and ordnance in the weapon launcher.
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October 24th, 2006, 03:41 PM
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First Lieutenant
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Re: SEV: My Missiles won\'t fire at an enemy planet
Get the latest Kwok update(0.92) and avoid using fleets until a patch comes by, is my advice. At least when I tried using fleets a couple of times all my ships went crazy in combat and started fleeing the enemy instead of doing the 'optimal weapons range' thing like they should.
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October 24th, 2006, 04:02 PM
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Corporal
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Re: SEV: My Missiles won\'t fire at an enemy planet
Well if that's the case it may be a fleet issue. Cuz that's what my fleet did when I attacked the planet, ran away.
SJ, the planet didnt have any ftrs on it I dont think. The save game is above.
Second time around on a different game entirely, there was no issue. The ship quickly ran out of ammo, however, and I learned then that missile ships probably need some supply ordinance components.
Raapys, I think I have the 0.91 kwok mod. I''ll have to check. I d/Led it yesterday same time I bought the game.
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October 24th, 2006, 04:03 PM
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First Lieutenant
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Re: SEV: My Missiles won\'t fire at an enemy planet
There's a new version that came today, 0.92, it's a gigantic improvement.
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October 24th, 2006, 04:07 PM
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Shrapnel Fanatic
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Re: SEV: My Missiles won\'t fire at an enemy planet
I loaded the savegame you posted earlier. Fleet of 5 ships, planet with 20m people, miscellaneous supplies/ordnance, and about 15 fighters on the ground.
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October 24th, 2006, 04:08 PM
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First Lieutenant
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Re: SEV: My Missiles won\'t fire at an enemy planet
But his ships had Point defense weapons too.
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