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  #1  
Old October 26th, 2006, 02:29 PM
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paradoxharbinger paradoxharbinger is offline
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Default Re: New Heroic Abilities

Whirlwind
number of attacks doubled attacks, attack skill halved

Precise Combat
number of attacks halved, attack skill +25%, melee damage +25%
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  #2  
Old October 26th, 2006, 04:22 PM
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Default Re: New Heroic Abilities

Quote:
paradoxharbinger said:
Whirlwind
number of attacks doubled attacks, attack skill halved
Wow, this sounds like the single worst heroic ability.
Going from Attack-10 to Attack-5 against and enemy with Defence-10 means your chance to hit drops from 46% to 14%, much worse than the x2 number of attacks.
(Just as a comparison the chance of one attack at 46% is 46%, the chance of hitting at all with two attacks at 14% each is merely ~26%)

Unless ofcourse I misunderstood you
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  #3  
Old October 26th, 2006, 06:04 PM
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Default Re: New Heroic Abilities

hmm, forgot about those tables. now that i've actually looked at them, how about double atacks, attack skill -10% (-1 with base 10), with an increasing bonus as the hero remains on the HoF
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  #4  
Old October 28th, 2006, 01:51 AM
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Default Re: New Heroic Abilities

Before the thread's forgotten:
Magically Tuned: All leadership gains due to added experience stars goes instead to magic leadership-- even if the commander didn't have any to begin with. In addition, may uncover magic sites he "shouldn't" have been able to, chance of this scales.
Living Right: Loses 4 HP, but gains Luck and ages at half speed. (Alt: aging slows to half as scaling factor)
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Old October 28th, 2006, 02:10 AM

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Default Re: New Heroic Abilities

<b>Dominions addict</b> Gains extra experience, but loses action points.

(Was fooling around with a Pangea game, and an early attack on an undead province put three of my dryads in the hall of fame. Two of them gained Unequaled Obesity. That was a strange mental image; I guess that's what they mean with 'vuluptuous'.)
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Old October 28th, 2006, 04:45 PM

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Default Re: New Heroic Abilities

fast talker -
-gain randomly awe or fear (fascinated w/ their speeches or afraid of getting their ear talked off)...
-doubles number of spells that can be cast/turn
-leadership halved (no one can understand what they're saying)

medic -
-ability to heal other units

cruel surgeon -
-sacrifice one unit to heal all battle afflictions of any unit, research +5
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  #7  
Old October 28th, 2006, 06:07 PM

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Default Re: New Heroic Abilities

Quote:
Leif_- said:

(Was fooling around with a Pangea game, and an early attack on an undead province put three of my dryads in the hall of fame. Two of them gained Unequaled Obesity. That was a strange mental image; I guess that's what they mean with 'vuluptuous'.)
I got that with one of those EA Acro flying commanders. (whatever they are called?) Try to imagine a fat guy flying around in one of those contraptions.
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Old October 28th, 2006, 08:02 PM

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Default Re: New Heroic Abilities

I got a heroicly obese succubus, no wonder she couldnt seduce anyone
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