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October 27th, 2006, 12:12 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: anyone have a slow machine?
Quote:
Lost in time and space"...
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Thats interesting. Its probably the programemr version of clean-up checking for items that are in the array that arent otherwise handled.
Is it slow enough for you to write down that list in the order that it processes? If you are so inclined it would be appreciated. It would be useful to this community in answering questions about why certain things seem to happen.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 27th, 2006, 12:21 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: anyone have a slow machine?
I get the Lost in Time and Space message alot. I was going to start a thread about it, but there are so many these days that I figured it'd just get lost quickly.
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October 27th, 2006, 12:22 PM
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Private
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Join Date: Oct 2006
Location: Finland, where the polar bears dwell
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Re: anyone have a slow machine?
You could always use CPUkill or the like.
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October 27th, 2006, 12:43 PM
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Corporal
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Re: anyone have a slow machine?
I get:
AI thinking, then Horrors, Recruitment, Assasinations, (assasination and magic) battles, Movement, (lots of) resolving battles, Enchantments, Construction, Income; Insanity and Lost in Time and space toward the end, and finally creating fatherland file.
Pretty sure I missed some stages, overall it coresponds to turn resolution stages
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October 27th, 2006, 12:55 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: anyone have a slow machine?
I thought about CPUkill but the machine is doing alot of work. Dominions is what I do between work windows. I cant afford to slow down everything.
Turn resolution is what I want. The order. The fact that it does horrors before resolving battles will answer some questions. Just like resolving battles coming before enchantments.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 27th, 2006, 02:09 PM
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Corporal
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Location: Virginia
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Re: anyone have a slow machine?
The turn order is detailed on page 71 of the manual. I would have assumed that "Horrors" would take place in step 6: "magic battles". I wonder if the "Horrors" in the processing message has any relation at all to the "horrors" creature in the game, or if it is just a tongue-in-cheek message describing the calculations taking place.
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October 27th, 2006, 03:11 PM
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Private
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Join Date: Oct 2006
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Re: anyone have a slow machine?
Well, I HAVE a slow machine. In fact, so slow that the game won´t even run!! Hahaha 
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October 27th, 2006, 03:25 PM
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Major General
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Join Date: Aug 2000
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Re: anyone have a slow machine?
"Lost in Time and Space" almost certainly includes the possible return of Void Gate summoners (lost in the void) to the world. It would not surprise me if it also included the possibility of return from the planes of Hell.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 27th, 2006, 04:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: anyone have a slow machine?
Quote:
Unwise said:
The turn order is detailed on page 71 of the manual. I would have assumed that "Horrors" would take place in step 6: "magic battles". I wonder if the "Horrors" in the processing message has any relation at all to the "horrors" creature in the game, or if it is just a tongue-in-cheek message describing the calculations taking place.
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Ahhh apparently the manual writer and I agreed on the usefulness. That looks like a good place to start, and then fill in the ones we see on the hosting screen.
I think the horrors is actually the spell/summons/effect. Johan (the programmer) isnt so much toungue-in-cheek as Kristoffer (the concept developer) is
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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