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October 27th, 2006, 02:09 PM
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Corporal
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Join Date: Jan 2004
Location: Virginia
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Re: anyone have a slow machine?
The turn order is detailed on page 71 of the manual. I would have assumed that "Horrors" would take place in step 6: "magic battles". I wonder if the "Horrors" in the processing message has any relation at all to the "horrors" creature in the game, or if it is just a tongue-in-cheek message describing the calculations taking place.
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October 27th, 2006, 03:11 PM
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Private
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Join Date: Oct 2006
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Re: anyone have a slow machine?
Well, I HAVE a slow machine. In fact, so slow that the game won´t even run!! Hahaha 
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October 27th, 2006, 03:25 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: anyone have a slow machine?
"Lost in Time and Space" almost certainly includes the possible return of Void Gate summoners (lost in the void) to the world. It would not surprise me if it also included the possibility of return from the planes of Hell.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 27th, 2006, 04:18 PM
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General
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Join Date: Jun 2003
Location: az
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Re: anyone have a slow machine?
Quote:
Taqwus said:
"Lost in Time and Space" almost certainly includes the possible return of Void Gate summoners (lost in the void) to the world. It would not surprise me if it also included the possibility of return from the planes of Hell.
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Returns from Hell... can be very interesting if they have mixed results. The commander would just appear at the capital one day and may have traveled hundreds of miles. The commanders which return from hell MIGHT have one or more of the following traits:
Stealth (+0 thru +10) = Learned by experience from hiding in hell
Undead Leadership (+10 thru +50) = Being in a hell is good training for leading undead and devils
One or more Battle Afflictions = Being in hell one is likely to pickup one or more battle afflictions
Unit is now a devil = Unit receives the devil icon and now has a tail attack
Small boost in experience = Lots someone could learn about souls, pain, and fighting while in hell
Any stats receive a random change ranging from (-5 to +3) = The results of torture and deals from devils in hell
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There can be only one.
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October 27th, 2006, 05:42 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: anyone have a slow machine?
Eyeballing the strings in the Microsoft Windows executable, it looks like you can gain certain magic prowess when returning. (Astral for return from the Void, Water for Cocytus, Fire for Inferno).
Void Gate summoners can come back with a nice Void Summoning skill when they return, as well.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 27th, 2006, 06:11 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
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Re: anyone have a slow machine?
I think lost in time and space can also be for resolving the spell "Dreams of Ryleh". The one where your astral mage and the enemy fight it out "somewhere in time and space" I think the message says.
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BLAH BLAH BLAH BLAH NEXT TURN.
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October 27th, 2006, 06:35 PM
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Major
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Re: anyone have a slow machine?
Vivian Jaffe: Have you ever transcended space and time?
Albert Markovski: Yes. No. Uh, time, not space... No, I don't know what you're talking about.
I  I  Huckabees.
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October 27th, 2006, 04:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: anyone have a slow machine?
Quote:
Unwise said:
The turn order is detailed on page 71 of the manual. I would have assumed that "Horrors" would take place in step 6: "magic battles". I wonder if the "Horrors" in the processing message has any relation at all to the "horrors" creature in the game, or if it is just a tongue-in-cheek message describing the calculations taking place.
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Ahhh apparently the manual writer and I agreed on the usefulness. That looks like a good place to start, and then fill in the ones we see on the hosting screen.
I think the horrors is actually the spell/summons/effect. Johan (the programmer) isnt so much toungue-in-cheek as Kristoffer (the concept developer) is
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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