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Old November 22nd, 2001, 12:43 AM
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jimbob jimbob is offline
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Default Re: making \"one-shot\" components

That's great. I've always wanted a way of firing clusters of missles. Can you limit the weapon types allowed for that hull... otherwise people will be putting direct-fire weapons on it. Missles that do direct-fire are just tiny fighters in my opinion.

Is it possible to replace the small fighter bitmap for this weapon with a generic missle(s) pic? I'd be happy to do the cut and paste in Adobe.

-jimbob

[This message has been edited by jimbob (edited 22 November 2001).]
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Old November 22nd, 2001, 04:59 PM

Mark Walton Mark Walton is offline
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Default Re: making \"one-shot\" components

Already ahead of you there...

The hull requires 100% cargo spaces.
The weapon component counts as cargo.
So you can have the warheads, or useless cargo items like sat launchers
(you can't put actual cargo in a fighter hull, so the launchers are useless)
In theory if you have modded supply storage, you could cheat and use that (a lot of people I think mod supply storgae to store 0 cargo, so they can make tankers out of transport hulls)

Yeah you could have a new pic, I was going to make one but didn't want to confuse the issue.



[This message has been edited by Mark Walton (edited 22 November 2001).]
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