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Old October 28th, 2006, 08:43 AM
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Default Re: Conceptual Balance (Discussion)

My complaint about indy mages isn't that they're too weak, but that they're somewhat too expensive for what they do. I know they're meant to be weaker, but why make them so pricey ?

Crystal Sorceress (indy)
180 gold 5 res
shortbow, prec 14
mapmove 2
1A 1S 10% random
Other stats don't really matter, but generally lower (other than precision)

Gutuater (Marverni)
120 gold 1 res
1N 1H 100%random
prec 11
mapmove2 + forest survival
can perform blood sacrifices
Many stats, including attack, defence, morale higher than those of Crystal Sorceress

I'm fine with quality, but somewhat confused by price. Now they're not worth buying unless you really need some obscure item forged,
Hmm. I wish Luck scale slightly increased chance of getting random path. It would be both climatic and useful. Dom2 luck scale had repotation of being only midly useful.
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