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  #1  
Old October 28th, 2006, 03:39 PM

Raapys Raapys is offline
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Default Re: 1.08 bugs.

I just had an AI demand I remove my ships from a system I've not yet heard of O_O

Also, somehow the AI managed to move half a dozen ships which had all their engines destroyed or rendered inoperational by damage *11* hexes in one turn, ending up with the rest of his undamaged ships from the same attack. I.e., as if they weren't damaged at all.
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  #2  
Old October 28th, 2006, 09:10 PM

Astax Astax is offline
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Default Re: 1.08 bugs.

Quote:
Raapys said:
I just had an AI demand I remove my ships from a system I've not yet heard of O_O

Are you allied with another empire? I have recieved threats based on my allies colonies/ships.
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  #3  
Old October 28th, 2006, 09:12 PM

Raapys Raapys is offline
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Default Re: 1.08 bugs.

Ah, that's it then, because I had two requests, none of which systems I had actually found, but I have one ally who's spread all over the place.
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Old October 28th, 2006, 10:43 PM

Shadowstar Shadowstar is offline
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Default Re: 1.08 bugs.

It looks like Satellite layers (and maybe other unit deployers too), aren't removing the units from thier cargo holds when they deploy them in combat. I had a sat layer which was attacked and dropped sats, then after the battle it still had a full load of the sats, and the ones it deployed were also still deployed. In effect, I got "free sats".
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  #5  
Old October 28th, 2006, 10:48 PM

Raapys Raapys is offline
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Default Re: 1.08 bugs.

I had one of my satellite layers under attack, and it dropped its two satellites; but they emptied from the cargo like they should. However, from what I remember those satellite layers were using the 'Carrier' design type since Satellite Layer wasn't implemented yet. That was using Balance 0.92.
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