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  #1  
Old November 21st, 2001, 08:43 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

quote:
Out of curiosity...won't AI design files need to be appended/overhauled to include designs for the larger and in-between ships? Do enlighten me...I'm a graphic designer, not a programmer.
The AI_designcreation.txt specifies a design pattern, and has entries for max and min hull size.

So, any attackship between, say 150KT and 300KT gets design A, while those from 400-600KT get design B.
For example; Design A includes minimal defenses, and cheap to research weapons, while design B adds lots of shields and stealth armor and powerful, expensive weapons.
The AI will typically use the largest hull available in the design range, so if there is an entry for 10,000KT- 60,000KT it will be used to build anything from battlemoons to large death stars.
The designs tend to specify "minimum of x components with this ability", and "Y% of the ship should be components with this ability"
That way, its scalable.
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Old November 22nd, 2001, 12:14 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

quote:
Originally posted by zenbudo:
Ah...so if the race-specific AI wants something that isn't in its race files, it will default to the DefaultAI files? That would definitely make things easier!

zen


Exactly. But the problem with this is that you have one race with all the pictures and 20 other races that use the generic pics for all the new ships. It gets confusing, and doens't look all that nice. That is the reason for neostandard idea in the first place. That and the shipset modders wanting to have mods actually use the pics they worked so hard to create.

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Old November 22nd, 2001, 12:17 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

quote:
Originally posted by Andrés Lescano:
So, after removing the extra worldships, the list looks something like this:

1>Scout - smaller than escort
2>Corvette - ...



So is this the list and the names we are using? If it is I can get started on the NeoVehicleSize.txt file for the Devnull Mod.

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Old November 22nd, 2001, 12:22 AM

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Default Re: The neo-standard thread- Standardising additional hull sizes.

Those are the names i've used for the new pictures i've done for the Vandron. I have about 6 new pics done.
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Old November 22nd, 2001, 01:37 AM

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Default Re: The neo-standard thread- Standardising additional hull sizes.

More neo-generic pic.

quote:
So is this the list and the names we are using? If it is I can get started on the NeoVehicleSize.txt file for the Devnull Mod.



There may be changes, but this is how it looks now.
It's newer than the official Version that still has the 3 worldships.
http://www.sandman43.fsnet.co.uk/neostand.htm
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Old November 22nd, 2001, 02:05 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Do you know where I can get a copy of RAR that will not quit after a trial period?

If the RAR people do not offer a free Version to unpack files (even if it won't compress them) then its kind of pointless to use for distributing files.

I do have an old DOS Version of RAR, but it can't handle those long filenames.
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Old November 22nd, 2001, 04:30 AM

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Default Re: The neo-standard thread- Standardising additional hull sizes.

I have had Winrar 2.90 beta 2 installed for some time. It shows shareware reminders, but doesn't quit.
I'm uploading the same file as a ZIP.

Another good news.
Michael Puttré the author of the Eridani shipset hosted in my site, has reappeared (with a new email I didn’t have) and agrees to revise his pictures to see if he can upgrade the Eridani to the neo-standard.
BTW I didn’t ask him this, but now that I think about it that would be a nice looking shipset without a good original AI.


[This message has been edited by Andrés Lescano (edited 22 November 2001).]
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