Quote:
calmon said:
Hmm, whats the problem of being old? I tried a test game with abysia. During 2 years noone have died.
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It's the problem. Short term effects of old age are a pure random factor. With the same nation/settings you can have all your good mages feebleminded or mute in a year or none affected. The aging system is good for long term, but may or not have big consequences in the early game and it's not very good for balance.
The problem is the same for bad random events (in fact the "very bad random events in early game" problem is worse... plague in turn 2 with luck !?

).