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  #1  
Old October 31st, 2006, 10:20 PM

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Default Re: Thug/SC/Assasin builds thread

Yes, he does.
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  #2  
Old October 31st, 2006, 10:40 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Thug/SC/Assasin builds thread

And having high turmoil increases it even more. It gets hard to keep enough commanders moving them around. Getting the ability to Awaken Sleeper helps alot
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Old November 1st, 2006, 09:39 AM

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Default Re: Thug/SC/Assasin builds thread

The only problem i have is that taking turmoil can give you a fairly large decrease to your income, although taking luck and a bit of growth might help.
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Old November 1st, 2006, 10:07 AM

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Default Re: Thug/SC/Assasin builds thread

I'm trying Turmoil 3 Luck 3 Pangaea. Sometimes luck gives money but I think I have to take an awake pretender able to figth just in case I'm against an Order 3 Productivity 3 High bless rush

Other than Mass protection and Maybe mass regen (less useful) to boost maenads, I think theyre is a high blood spell that increase by 4 the strength of all your battlefield units. With Berserk the maenads would have a strength of 15, but at a high research cost. Any other maenad-boosting spell?
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Old November 1st, 2006, 10:09 AM

Shovah32 Shovah32 is offline
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Default Re: Thug/SC/Assasin builds thread

Weapons of sharpness? I though rush of strength only worked on demons?
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Old November 8th, 2006, 04:16 AM
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Default Re: Thug/SC/Assasin builds thread

Here's my SC idea: Void Lord with Earth 9-10, Water 9-10, armed with blood thorn, shield of gleaming gold, Wraith Crown, ring of regeneration, bear claw talisman (or whichever misc. item grants berserking), boots of stone, and hydra skin armor. Alternately, you could exchange the ring for an amulet of anti-magic or an elixer of life, and replace the blood thorn with a rat's tail whip or demon whip.

Along this same line, you could use a Destroyer of Worlds chassis and equip him the same, only with two hellswords for 2 life-draining attacks, +6 berserk, and 100% fire resistance, but I'd try to give him as much starting fire magic as possible in this case. My other idea for a 4 armed pretender is the Devi/Kali with 10 Dom for awe +2, 10 fire magic for the bonus to attack, and 4 rat tails, for 8 attacks, all of which cause fear.

Regeneration from forged items is cumulative, which is very very sweet, and which gives me an idea for a cheap (in terms of forged items) SC-namely to take that fertility goddess with regeneration and trample, give her nature 10 and equip her with a ring of regeneration and hydra-skin armor. Add boots of long strides for extra speed. Total cost is something like 20 nature gems and 5 earth gems. You can do the same to any large commander-the best is probably Basalt King with their size 5, sacredness, and fear +3, replacing the boots of long strides with boots of the behemoth.

A couple of questions though-is adding boots of the behemoth to a trampling unit cumulative in any way? Also, I haven't tried this yet, probably will tonight, but does anyone know if the Shroud of Saints' Blood can be equipped by pretenders, thus making them sacred?
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Old November 8th, 2006, 04:27 AM
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Default Re: Thug/SC/Assasin builds thread

Shroud doesn't work on pretenders.
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