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  #1  
Old September 2nd, 2002, 04:55 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Sorry to drag this out of the grave, but with new mods using new images, I think this should be revised once again

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  #2  
Old September 2nd, 2002, 08:27 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

The new mod I'm working on uses the format for the neostandard.
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Old September 3rd, 2002, 09:54 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

*Dogscoff enters the thread and coughs as a cloud of dust envelops him.

Wow, this is an old thread...

Umm, yeah. The neostandard is a victim of its own success really. It's become so much a standard that it hardly needs explaining any more.

Anyway, you're right. The out of date state of the webpage is shameful, and it is especially so given the hard work which race designers have put in to make their shipsets neostandard compatible.

I have some time off work coming up, (16th-20th Sep) and I'm hoping to put some hours into my various unfinished projects, including updating the neo-standard pages.
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Old September 3rd, 2002, 09:56 AM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Or did you mean to add new hull sizes to the neostandard? What do you think is needed?
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Old January 13th, 2003, 06:31 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

ok, time to resurrect this thread once again. This kind of follows on from what was discussed in September (see previous Posts).

With the neo-expansion pack and everything I've picked the much-neglected neo-standard back up of late. To this end I've been looking at various mods and shipsets recently, and I've noticed quite a few new ship sizes coming out.

I wouldn't ordinarily mention it, except that there are shipsets supporting them. Therefore, I think it might be time to expand the neostandard, or at the very least make everyone aware of these new sizes so that modders have the chance to cross-pollinate and shipset makers can see what new-fangled images mods are asking for these days.

Here we go...

OK, just to remind you, here are Malfador's standard images:
escort
frigate
destroyer
light cruiser
cruiser
battlecruiser
battleship
dreadnought
fleet
light carrier
carrier
heavy carrier
colony ship
small transport
medium transport
large transport
space station
battlestation
satellite
sat group
mine
minegroup
small fighter
fighter
large fighter
fighter group
drone
small troop
medium troop
large troop
weapon platform small
weapon patform medium
weapon platform large
race & pop pics

And here are the 20 neo-standard images:
scout
corvette
heavy destroyer
heavy cruiser
heavy dreadnought
baseship
heavy baseship
tiny carrier
massive carrier
colony huge
tiny transport
barge
resource ship
resource station
warstation
starbase
huge fighter
massive fighter
troopinfantry
huge troop

Now, Proportions mod adds 3 new sizes as well, and I know of at least 2 shipsets which support them.
Starliner
Large Starliner
Elite Infantry

Fyron's new mod asks for the following sizes, and I know there are images being produced to fit:
cutter
frigatelight
frigateheavy
destroyerlight
transporthuge
cargo station
spacefortress
viralspore
satellitesmall
satellitemedium
satellitelarge
minesmall
minemedium
minelarge
fighterorbital
fighterattack
fighterinterceptor
fighterheavyinterceptor
fighterbomber
fighterheavybomber
weapplatformhuge

I think some of the new fighter sizes might be redundant, and only 2 new satellite sizes would be necessary in a shipset, since the third can be allowed to default back to the good old-fashioned "satellite" image.

In addition, I have noticed a few shipsets packing additional images that I can't find mod references for. I'd be grateful if anyone could tell me what (if any) mods these relate to:
attackcruiser (I just rename it to heavy cruiser)
largesatellite
smallsatellite (Same as satellitesmall, but named differently)
Gunboat
Special carrier
deep station

Does anyone think the neo-standard should be expanded to include the image names above? Should I just be adding them in automatically? Wherefore cheese?

Also, if you have a shipset which supports more than the standard malfador ships and you're not listed here - even if it's just one or two images - please let me know and I'll add you to the list.

BTW, I am planning to include almost all of the images listed in my new KanesS set - it will have over 70 images =D
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  #6  
Old January 13th, 2003, 07:20 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

The starliners, it seems to me, fall under the more general Category of "civilian ship"

Perhaps "civilianship", "civiliantransport"?
troopheavyinfantry could be good as well.

It seems to me we have plenty of standard hull sizes already (16)
The items that stand out for me on Fyron's list are:
Transporthuge
cargo station (civilianstation, perhaps?)
The sat and mine sizes, leaving out the satmedium, as you suggested.
fighterbomber
weapplatformhuge

PS: I believe you missed the worldship in your list.
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  #7  
Old January 13th, 2003, 07:55 PM
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Default Re: The neo-standard thread- Standardising additional hull sizes.

Here are more ideas for ship sizes, borrowed from MOO2/3, Stars!, my imagination, and other sources (sorry if some have been suggested before):

REGULAR SHIPS
lancer
cutter
scout
heavy cruiser
dread cruiser (serious, they were going to use this in MOO3 but changed their mind!)
superdreadnought
titan
behemoth
colossus
leviathan
nubian

SPECIAL PURPOSE SHIPS (don't bother including them in any standard, but they might be cool in a mod)
privateer (built in cargo space)
rogue (see privateer)
galleon (see privateer)
mini colony ship
midget/mini/(regular)/maxi/ultra miner (how about giving these mining ships a special robominer mount that reduces its size by 50%?)
fuel transport (built in supply storage and solar supply generation)
super fuel transport
mini/super mine layer (for special racial traits like "Space Demolition" - special mount reducing minelayer component size)

BASESHIPS
doom star
death star
death egg (OK, maybe if you are doing a Dr. Robotnik shipset with eggmobiles as fighters )

STARBASES
orbital fort
space dock (built in SYD ability?)
star fortress
ultra station
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