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Old November 1st, 2006, 10:35 AM
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Tim_Ward Tim_Ward is offline
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Default Re: SE5 bad reviews and problems.

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Was the game released to early, YES, yes it was. I say at least 8 to 12 more weeks were needed. However by releasing the game early, a ton of new bug reports have been generated by players. So in the end, releasing the game in the state that it was in was a good move for improving the game, but a bad move for those explecting a 100% bug free game on version 1.0. (Unrealistic in my opinion but hey they are out there, and they ***** like mad when things aren't bug free.)
A false dichotamy. No game will ever be bug free, but that's no excuse for releasing games that are near unplayable.

As it happens, Aaron does have excuses and mitigating factors. Like being one man trying to single handedly produce a highly detailed turn based stratagy game. Balance, design, coding, it's all him. Other developers have departments for those things and they still aren't making games half has complex as SEV. The other mitigating factors are his manic patching, and the work that eventually gets produced by the modders.

You do have to question the wisdom of this approach, from a commerical point of view. The first few weeks after a game is released are the most critical. People aren't going to buy a game they hear is unplayable now, but don't worry after a few months or years there'll be all these patches and mods and then it'll be awesome! It's a shame, SEV deserves to do well and the TBS genre as a whole needs it to do well.
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Old November 1st, 2006, 12:06 PM

Yimboli Yimboli is offline
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Default Re: SE5 bad reviews and problems.

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Imperator Fyron said:
Artaud said:
I sense a growing hostility here toward those of us who are not happy with the way SEV turned out. Some here are sick and tired of listening to us, and the clear message is to sing praise or keep quiet.


Huh? I haven't noticed any such message or hostility.

I have. It's nothing I can put a finger on and say "Here's the hostility! Here's what we're talking about! Everyone look at this!" but I've felt it. I've seen little or no outright bashing of critics on the forums, but I have noticed that many criticisms are summarily ignored, yielding contempt and a growing split. Maybe that's why you haven't noticed it.

Quote:
Santiago said:
The release imo should have waited a little longer, but its a trade-off. More bugs are getting squashed sooner.

There certainly comes a time in debugging where you have part of the code bug free, and part buggy... when fixing bugs reaches diminishing returns and releasing the game (via public beta, full release, etc.) becomes more cost efficient. I think the only thing you can argue about here is where exactly that point of diminishing returns lies, and of course everyone has their own opinion.



For the sake of argument, we can divide the end users up into the moderately-fan-to-hardcore-forumgoer category and the new-or-non-forumgoer user. As a member of the former, I know that se5 has immense potential like se4 did. Contributions from people like Fyron, Kwok, SJ, AT, etc will provide enough options that most of us will be able to find a niche we like. I will eventually buy the game. Folks that fall under the latter category will likely read the reviews that were based on the initial buggy release and say no thanks. Unfortunately sites like cnet.com and ign don't go back periodically and update reviews based on patches and mods that come out a year after release. That would certainly help.

I think a public beta period *would have* helped if malfaydor was a large enough company to handle all the bug reports (this has been discussed on the forums before). This has almost all the benefits associated with a full release without the negative reviews that come with a buggy release. The alternative to a public beta is fewer bugs to begin with. Aaron managed neither. That's why we have this thread.
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Old November 1st, 2006, 01:27 PM

Elsemeravin Elsemeravin is offline
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Default Re: SE5 bad reviews and problems.

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Yimboli said:
I have. It's nothing I can put a finger on and say "Here's the hostility! Here's what we're talking about! Everyone look at this!" but I've felt it. I've seen little or no outright bashing of critics on the forums, but I have noticed that many criticisms are summarily ignored, yielding contempt and a growing split.


Don't you think it could simply be that reasonable people will easily react and add comments to one opinion they agree with, while only read without answering to someone whose opinion they do not agree with.
They of course the result is a few post with negative opinion and few answers and more enthusiastic posts with many emotional answers.
It does not necessarily means contempt and ignoring.
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Old November 1st, 2006, 10:51 PM

Yimboli Yimboli is offline
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Default Re: SE5 bad reviews and problems.

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Elsemeravin said:
Quote:
Yimboli said:
I have. It's nothing I can put a finger on and say "Here's the hostility! Here's what we're talking about! Everyone look at this!" but I've felt it. I've seen little or no outright bashing of critics on the forums, but I have noticed that many criticisms are summarily ignored, yielding contempt and a growing split.


Don't you think it could simply be that reasonable people will easily react and add comments to one opinion they agree with, while only read without answering to someone whose opinion they do not agree with.
They of course the result is a few post with negative opinion and few answers and more enthusiastic posts with many emotional answers.
It does not necessarily means contempt and ignoring.
could be! but I'm not the only one talking about a split.
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Old November 1st, 2006, 02:55 PM
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Fyron Fyron is offline
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Default Re: SE5 bad reviews and problems.

Yimboli said:
...many criticisms are summarily ignored...


Or, perhaps, they are agreed with, which is less likely to get a posted response than something disagreed with?

Captain Kwok said:
90-95% of the currently reported bugs/flaws were reported - but unfortunately the release date came before most of these could be addressed.


Though people need to keep in mind that there were a lot of bugs fixed and features rebuilt for playability purposes during the beta, so it's not like Aaron twiddled his thumbs or anything...
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