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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old November 1st, 2006, 06:56 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Endoperez, I had no idea such a map had been done before in the first title. I'm happy to have revived it! Seems like a given to have maps that resemble real geography.

Tichy, I tried to use sea lanes to give Niefel/Jotun/Utgard players a way around the close presence of Vanheim/Midgard through "Iceland" (which is terribly far off its real-world location). Obviously the AI prefers to bash the nearer opponent than seek new harbors.

Nerfix, I've noticed Agartha rising to the top of the heap in both the games I've played at length on this map.

Thanks for playing this map! Keep the comments coming when you think of them.
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Old November 1st, 2006, 07:16 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Hehe, back in Dom: PPP I played hardly anything else than the Europe (Old World) map.

Agartha has a nice starting position I think, but against a human player starting near Sauromatia, Mounted Terror of Early Age who shoots to top of charts in any game is propably somewhat disadvantageous. I also got some nasty indies to deal with, but that could have been random.
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  #3  
Old November 1st, 2006, 11:17 PM

Tichy Tichy is offline
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Default Re: New Map: Uropia (Dominons in \"Europe\")

I've continued playing Vann, but shortly after my last report the AIs pretty much collapsed. Ermor went abrupt dominion-kill while they still had about 20 provinces. None of the other AI's in the south jumped on the newly independent and undefended provinces. Arco had one province which I went hunting for because the jerk'd put up wrath of god. (Starting to get used to sneaky army strategies...) Agartha seems like it's going to be the only moderate challenge now.

I think the start points in the south need something to make up for the desert environment. It seems to be a killer.
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Old November 5th, 2006, 07:11 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

Nerfix, per the danger posed by Sauromatia's generous starting position... In the game I played as EA Abysia, both myself and Sauro converged in C'tis almost simultaneously. Afterwards it was a matter of keeping Sauro from taking what I had just earned in "Egypt" and controlling the waterway access from The Promised Lands. I was able to resist and eventually expel Sauro to "Asia Minor" despite Abysia's weak position. The superpower Agartha may have had something to do with it. I've had the most problems with Oceania.
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Old November 8th, 2006, 06:03 PM

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Default Re: New Map: Uropia (Dominons in \"Europe\")

I started some game on the map and i find it very funny to play.

Maybe you should think about a second fixed Water Nation so oceania have some troubles on water in games with only nations with fixed startpoint.

Atlantis could be in the atlantic for example.
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Old November 9th, 2006, 07:09 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

calmon, thanks, I will probably add specific starting locales for Atlantis if I update this map and release a v1.1.
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  #7  
Old July 15th, 2007, 08:37 PM
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Default Re: New Map: Uropia (Dominons in \"Europe\")

This is a great map!

I agree that it would be good to add Atlantis to the mix!
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