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November 1st, 2006, 06:56 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 9 Times in 2 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
Endoperez, I had no idea such a map had been done before in the first title. I'm happy to have revived it! Seems like a given to have maps that resemble real geography.
Tichy, I tried to use sea lanes to give Niefel/Jotun/Utgard players a way around the close presence of Vanheim/Midgard through "Iceland" (which is terribly far off its real-world location). Obviously the AI prefers to bash the nearer opponent than seek new harbors.
Nerfix, I've noticed Agartha rising to the top of the heap in both the games I've played at length on this map.
Thanks for playing this map! Keep the comments coming when you think of them.
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November 1st, 2006, 07:16 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
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Re: New Map: Uropia (Dominons in \"Europe\")
Hehe, back in Dom: PPP I played hardly anything else than the Europe (Old World) map.
Agartha has a nice starting position I think, but against a human player starting near Sauromatia, Mounted Terror of Early Age who shoots to top of charts in any game is propably somewhat disadvantageous. I also got some nasty indies to deal with, but that could have been random.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 1st, 2006, 11:17 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
I've continued playing Vann, but shortly after my last report the AIs pretty much collapsed. Ermor went abrupt dominion-kill while they still had about 20 provinces. None of the other AI's in the south jumped on the newly independent and undefended provinces. Arco had one province which I went hunting for because the jerk'd put up wrath of god. (Starting to get used to sneaky army strategies...) Agartha seems like it's going to be the only moderate challenge now.
I think the start points in the south need something to make up for the desert environment. It seems to be a killer.
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November 5th, 2006, 07:11 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
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Thanked 9 Times in 2 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
Nerfix, per the danger posed by Sauromatia's generous starting position... In the game I played as EA Abysia, both myself and Sauro converged in C'tis almost simultaneously. Afterwards it was a matter of keeping Sauro from taking what I had just earned in "Egypt" and controlling the waterway access from The Promised Lands. I was able to resist and eventually expel Sauro to "Asia Minor" despite Abysia's weak position. The superpower Agartha may have had something to do with it. I've had the most problems with Oceania.
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November 8th, 2006, 06:03 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
I started some game on the map and i find it very funny to play.
Maybe you should think about a second fixed Water Nation so oceania have some troubles on water in games with only nations with fixed startpoint.
Atlantis could be in the atlantic for example.
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November 9th, 2006, 07:09 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 9 Times in 2 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
calmon, thanks, I will probably add specific starting locales for Atlantis if I update this map and release a v1.1.
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July 15th, 2007, 08:37 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: New Map: Uropia (Dominons in \"Europe\")
This is a great map!
I agree that it would be good to add Atlantis to the mix!
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