.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 14th, 2003, 06:45 PM
mlmbd's Avatar

mlmbd mlmbd is offline
Major
 
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
mlmbd is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

Timstone; Sure, you can select any background you want for the portrait. As long as you make the mini with a Black background. And if you make an image of a large mine, you just need to name it that. Same goes for the small mine. Different images for each.

mlmbd
Reply With Quote
  #2  
Old January 14th, 2003, 06:56 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

Quote:
Okay, I'll concentrate on the stockset first. Then I'll move on to a complete set compatible with most mods. Btw, is it possible to give each ship it's own pic? So a large mine has the pic of a large mine and the small mine has a pic of a small mine
You can make whatever images you like. The trick is in getting modders to use your extra images. That's what brought the neostandard into creation.

Extra mine pics would be good, as would sats and drones for reasons I've mentioned below.
Reply With Quote
  #3  
Old January 14th, 2003, 07:25 PM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

So far I've got 3 different mines, sats and drones. I'm beginning with the bases now. I'm planning 5 different bases (the B5Mod has 5 kinds of bases).
Thanks for the advise guys!
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #4  
Old January 14th, 2003, 10:18 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: The neo-standard thread- Standardising additional hull sizes.

Normal ships:
8 from the stock game pics + 5 from current NS = 13
Fyron seems to need more than these total 13, 4 more to get a total of 17 or can we unify some pic names?


No, they can't be unified. A light destroyer, destroyer and heavvy destroyer are not the same ship, just like light, medium and heavy cruisers are not the same ship.

Bases
3 stock + 1 NS = 4
BTW The Starbase is a stock pic, not neo-standard.

I don't know if the ones Fyron proposes should be here or in a special type.


SpaceFortress would definitely go in here. CargoStation could, or could be a CivilianStation or something.

Fighters:
3 stock + 2 NS = 5
Does Fyron proposes 6 more because he needs 11 pics?
Or only needs 6 in total or 6 + the 3 stock?


Not sure, but I will probably use Small-Medium for Attack Fighter, Interceptor and Heavy Interceptor. Orbital Fighter is supposed to be a fighter that can't move on the strategic map, only in combat. It is smaller than Small Fighter. The Bomber and Heavy Bomber are larger than Large Fighters. They should look a bit different than the other fighters though.

Troops:
3 stock + 1 NS = 4


For Troops, I have Infantry, Light Mechanized, Heavy Mechanized, Small, Medium and Heavy Battle Mechas. I think that the normal troop pics can be used for the Battle Mechas, and some new pics would be needed for Light and Heavy Mechanized. They can be named Small and Large if you really want, it doesn't matter too much.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old January 15th, 2003, 01:17 AM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

I think that more than twice the stock number of normal ships is ovekill.
But if we're going to add so many maybe it's a good idea to add one in between each pair of stock pics, to have a better gradient (you can then name pics however you like).

We cannot worry aobut every detail in every mod. Do you need one or two more fighters in the 5 fighters scale (the smallers can have one role and the bigger other), or need another familily of special fighters.

And pictures for almost all SE3 troops, why not up to the apocalypse tanks?

About the name of the larger infantry, I think we should keep the same naming convention we're using now.
Remember I had suggested it to use just "Infantry" Last time, and I was already using that name in my mods, but you insisted that it should start with "troop" to be easier to find when ordering names alphabetically.

I never liked the use of the name "Civilian" meaning a hull that cannot be used as a warship.
All ships in SE4 are part of a military force commanded by the emperor/player.
A civilian ship should be something else used by civilan members of the population an empire's population and not under direct control of the player, something that cannot be modded into the game, unless you turn its ministers on and pretend that it's controled by civilans.

That said I like the idea of adding a series of small/med/large "NonCombat" ships and stations.
Those pics can be used for the starliners in proportions, but
Perhaps even the Barge can be changed to the massive noncombat ship.

Another detail I think we should emphasize more in the site is that that we like variety in hull sizes and names. If for example we refuse to add a picture called "cutter" that does not mean that we don't like the idea of mods adding a hull named cutter, perhaps it should use the "scout" pic.

Timstone
The even if we minimize the new inclusions NS pictures will be nearly as many as the stock ones. Perhaps it'd be better to start a 2nd shipset instead of making twice as many pictures for one.
Reply With Quote
  #6  
Old January 15th, 2003, 02:02 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

That is a good point. Change "civilian" to "noncombatant" in my Posts and/or suggestions.
Reply With Quote
  #7  
Old January 15th, 2003, 05:04 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: The neo-standard thread- Standardising additional hull sizes.

Personally, I think we should have more base hulls... seems kind of silly to have 8 ships (plus all the "special purpose" ships like carriers, transports, and colony ships) but only 3 bases... surely you can construct bases in a variety of sizes as well? I guess it's just that bases aren't all that important in SE4 with the introduction of Units - weapons platforms and satellites take over much of the work that bases performed in SE2/3 - but still, I do like the idea in MOO3 where there are 14 ship sizes and 14 base sizes, the bases simply having more space available...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.