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January 15th, 2003, 09:24 PM
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Shrapnel Fanatic
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Re: The neo-standard thread- Standardising additional hull sizes.
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Another detail I think we should emphasize more in the site is that that we like variety in hull sizes and names. If for example we refuse to add a picture called "cutter" that does not mean that we don't like the idea of mods adding a hull named cutter, perhaps it should use the "scout" pic.
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But what about mods needing both? 
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January 15th, 2003, 11:02 PM
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Re: The neo-standard thread- Standardising additional hull sizes.
There is absolutely no reason why you can't call for more images than the neostandard suggests.
That's what the secondary image name is for 
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January 15th, 2003, 11:47 PM
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Re: The neo-standard thread- Standardising additional hull sizes.
Of course not! But I can still try to get them added to the neostandard so that they will be used! 
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January 16th, 2003, 02:00 AM
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Major
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Re: The neo-standard thread- Standardising additional hull sizes.
Fyron how many "normal" ships you have?
I think it will be more reasonalbe to add another pic between some larger ones than another below the escort. The only thing that really matters for the standard is the final number of pics, and I think you artists can balance pics better that way.
Ed, Adding more bases doesn't sound like a bad idea.
We're actually talking about 13 ship pictures and only 4 base pics.
But so far modders have not requested many more base pictures.
The neo-standard is not a mod to add new hull sizes. It is not even a mod by itself.
It is a tool, based on existing and projected mods designed to help "modders" and "artists" use the same picture names in mods.
And also help minimize the number of those extra pictures by dictating common pictures names
The fact that many mods copy the vehicle names from the pic name, is an unwanted side effect.
It's so boring that all mods add the same vehicle sizes.
I wish we would have used a code or number for the pic names.
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Regarding the small/ medium/ large sats/ mines/ drones: I've just mailed malfador and asked to have distinct pics added as an option to the standard vehiclesize.txt
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I like this, if they are officially added into the stock vehiclesizes file, then those pics will become optional stock files like the baseship is now.
Should we all insit?
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I agree with Andrés Lescano. I think that we should to images in sets of three. IE, Small/Medium/Large and Light/Stock/Heavy were it is applicable. Would consider adding 'apocalypse tanks' as he suggest, as well.
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Did I say that?
Actually I don't really like that idea.
Different shipsets have troops that look like infantry, atmospheric fighters, hover vehicles, tanks, war-beasts, other type of mechas, ect. Do you want to remove all that by forcing all shipsets to have first infantry, then mechanized troops, then mechas and finally finish with massive tanks would be against the originality of different shipsets.
But if you're gonna add SEIII troop categories into SEIV you should go all the way.
BTW IIRC their names were "Blight Tanks" "Eradication Tanks" and "Apocalypse Tanks"
Perhaps the best way would be 2 or 3 infantry and then just many "normal" troops (including stock ones) shaped like the ground attack vehicle of each race.
I agree that the current 5 fighter pics may be too little (but better than only the 3 stock). But I'm still not sure what is the best way to handle fighter pics.
A long gradient of 10+ fighters?
2 or 3 different looking "families" with 3 or 4 sizes each?
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January 16th, 2003, 02:31 AM
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Re: The neo-standard thread- Standardising additional hull sizes.
Here is the *VehicleSizes.txt* of the mod I am making.
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But if you're gonna add SEIII troop categories into SEIV you should go all the way.
BTW IIRC their names were "Blight Tanks" "Eradication Tanks" and "Apocalypse Tanks"
Perhaps the best way would be 2 or 3 infantry and then just many "normal" troops (including stock ones) shaped like the ground attack vehicle of each race.
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My goal was not to add the troop types from se3. That is more of a coincidence than anything.
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I agree that the current 5 fighter pics may be too little (but better than only the 3 stock). But I'm still not sure what is the best way to handle fighter pics.
A long gradient of 10+ fighters?
2 or 3 different looking "families" with 3 or 4 sizes each?
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The familes sounds good to me. 3 families of 5 sounds good. 
[ January 16, 2003, 00:37: Message edited by: Imperator Fyron ]
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January 16th, 2003, 02:46 AM
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Major
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Re: The neo-standard thread- Standardising additional hull sizes.
Andrés Lescano:
Quote:
Different shipsets have troops that look like infantry, atmospheric fighters, hover vehicles, tanks, war-beasts, other type of mechas, ect. Do you want to remove all that by forcing all shipsets to have first infantry, then mechanized troops, then mechas and finally finish with massive tanks would be against the originality of different shipsets.
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I am not tring to remove 'anything'. So I am tring to 'force' anything on anyone! I am working with the data supplied to me. If there are other images that different mods use. Just tell me what they are. Don't cope an additude. Geesh! Seems we are all tring to work towards the same end.
mlmbd
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January 16th, 2003, 03:06 AM
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BANNED USER
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Re: The neo-standard thread- Standardising additional hull sizes.
About the naming of Troops, Fighters, and Mabye Weapons plats,
Perhaps name the sizes after military unit sizes:
Fire Team > Squad > Platoon > Company > etc..
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