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  #1  
Old November 17th, 2001, 03:17 AM

Aub Aub is offline
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Default Re: multiple empires/same shipset

When a human host starts a game and loads up the race files, he can easily see that two of them have the same pics. At this point he can ask one the the players to re-do the .emp file...

I wonder, is there a way for a PBW server to notice the duplicate race pictures and do the same? If not, at least in PBW one should see the flags of all races submitted so far. This way the next player to join could see what's already taken.
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Old November 17th, 2001, 03:49 AM
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Default Re: multiple empires/same shipset

One suggestion I've seen to deal with this is for the players with the same shipset add an identifying tag to their ship class names. This may not even be needed if they are using different design name files.

If at least one of the players renames his colonized worlds, you can turn on Show Planet Names under (F11) Status/Empire Options.

On PBW, the player list currently will show any custom shipsets being used, but not the standard ones.

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Cap'n Q
My first SE IV mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"

[This message has been edited by capnq (edited 17 November 2001).]
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Old November 17th, 2001, 03:41 PM

President Delerith President Delerith is offline
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Default Re: multiple empires/same shipset

Antother good solution could be that the program automatically selects another race_main.bmp when detects a second player with same shipset. Changing race_main.bmp will keep the shipset pics intact, changing only the main colour of the race making the two players easy to distinct.

[This message has been edited by President Delerith (edited 17 November 2001).]
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Old November 17th, 2001, 09:34 PM
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Default Re: multiple empires/same shipset

quote:
Antother good solution could be that the program automatically selects another race_main.bmp when detects a second player with same shipset.
When implementing this, you'd also have to check which main.bmp files are being used, in case a third player picks the shipset that goes with the second player's main.bmp .

I'm a little leery of letting the software make automatic choices, though. There are several races whose main color is nearly invisible on the black background.

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Cap'n Q
My first SE IV mod! Hypermaze quadrant
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"
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