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  #1  
Old November 3rd, 2006, 08:51 PM
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Bluebird Bluebird is offline
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Default Re: Turn 16

Hey, Jurri, this last turn was fun!
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There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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  #2  
Old November 3rd, 2006, 09:51 PM
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PashaDawg PashaDawg is offline
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Default Re: Turn 16

Give us the dirt!
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  #3  
Old November 3rd, 2006, 09:58 PM

Jurri Jurri is offline
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Default Re: Turn 16

Well, you certainly upped your PD at an opportune time, Bird! And here I thought I'd teach you the hard way to put that 1 point always no matter what...
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  #4  
Old November 3rd, 2006, 10:52 PM

okiN okiN is offline
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Default Re: Turn 16

Has war broken out between Mictlan and Man?
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  #5  
Old November 4th, 2006, 01:09 AM
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Bluebird Bluebird is offline
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Default Re: Turn 16

Well - no - I just got a looooong list of scouts that tried to take over my provinces. In once case, they even succeeded ;-)

BTW, you tripple bless F9W9S9 eagle warriors are really scary.
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  #6  
Old November 4th, 2006, 02:17 AM
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Boron Boron is offline
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Default Re: Turn 16

When do we patch to 3.01?
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  #7  
Old November 4th, 2006, 02:32 AM

Jurri Jurri is offline
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Default Re: Turn 16

I oppose on principle: the patch ruins my turkeys

...not really. I'd prefer to run this turn with the old version just to avoid redoing it, but see no reason not to upgrade for the next. This will also allow for any newly introduced game-crashing bugs to reveal themselves over the weekend
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