|
|
|
|
 |
|

November 4th, 2006, 04:16 AM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Nations that seem strong/weak
Quote:
Archonsod said:
Well, it's your choice whether to work around a nation's disadvantage or not. Abyssia is one of the few nations whose only real disadvantage is rather trivial to bypass.
|
A 10 blood slave cost for every single mage you recruit is not trivial. It's a massive cost that will become 30 or 40 slaves per turn at a minimum.
|

November 4th, 2006, 12:31 PM
|
|
Private
|
|
Join Date: Oct 2006
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nations that seem strong/weak
Quote:
Graeme Dice said:
A 10 blood slave cost for every single mage you recruit is not trivial. It's a massive cost that will become 30 or 40 slaves per turn at a minimum.
|
If you are buying mages in that much bulk you can afford to lose a few. Think of it as the expense for balancing out the free design point from a death-3 scale.
|

November 4th, 2006, 02:43 PM
|
 |
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: Nations that seem strong/weak
Quote:
NickW said:
If you are buying mages in that much bulk you can afford to lose a few. Think of it as the expense for balancing out the free design point from a death-3 scale.
|
Why should there be any kind of balancing factor? Abysia was certainly not anywhere close to overpowered in Dom2, being a fire nation, so why was it necessary to nerf them, (And Marignon), so terribly in Dom3?
|

November 4th, 2006, 04:55 PM
|
 |
Lieutenant General
|
|
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Nations that seem strong/weak
It's also a blood nation though. Blood is Good. But I do think that old age hit abysia too hard.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
|

November 4th, 2006, 09:15 PM
|
|
Second Lieutenant
|
|
Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Nations that seem strong/weak
Quote:
Nerfix said:
It's also a blood nation though. Blood is Good. But I do think that old age hit abysia too hard.
|
Early and middle age abysia can only build blood hunters in capitol, so it's a pretty crappy blood nation.
LA abysia however trades battlemages for blood hunters in it's non-capital castles, so they can at least get a good blood income.
|

November 5th, 2006, 02:48 PM
|
|
Private
|
|
Join Date: Oct 2006
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nations that seem strong/weak
Quote:
Graeme Dice said:
Why should there be any kind of balancing factor? Abysia was certainly not anywhere close to overpowered in Dom2, being a fire nation, so why was it necessary to nerf them, (And Marignon), so terribly in Dom3?
|
I think it was a nerf targetted at anyone who thinks Death scale is free points, which was a lot of Dom2 players.
Now any nation that has recruitable old mages, and there are plenty, has to think long and hard if they really need those points from death scale bad enough to live with the side effects.
|

November 5th, 2006, 04:00 PM
|
|
Corporal
|
|
Join Date: Oct 2006
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nations that seem strong/weak
I'm guessing MA marigon is ignored in this subject on aging,considering that all their normal inquistors are old men,as well as their mages,if I remember correctly the youngest natural mage had old age as well,and unlike abysia,this nation does not have blood hunting capabilities like abysia to forge boots
|

November 4th, 2006, 09:57 PM
|
|
Sergeant
|
|
Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
Posts: 226
Thanks: 0
Thanked 6 Times in 4 Posts
|
|
Re: Nations that seem strong/weak
Quote:
Graeme Dice said:
A 10 blood slave cost for every single mage you recruit is not trivial. It's a massive cost that will become 30 or 40 slaves per turn at a minimum.
|
Infinitely cheaper than those nations who are stuck with something they can't do anything about - miasma, death dominions, loss of power on land and so forth.
|

November 4th, 2006, 10:51 PM
|
|
Corporal
|
|
Join Date: Nov 2005
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Nations that seem strong/weak
Quote:
Archonsod said:
Infinitely cheaper than those nations who are stuck with something they can't do anything about - miasma, death dominions, loss of power on land and so forth.
|
What's so bad with miasma? they cant recruit sages or indeps but have many mages and summons immune to disease.
|

November 5th, 2006, 01:58 PM
|
|
Sergeant
|
|
Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
Posts: 226
Thanks: 0
Thanked 6 Times in 4 Posts
|
|
Re: Nations that seem strong/weak
I wasn't saying miasma was bad. The point is you can't easily work around the detrimental effects.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|