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  #1  
Old November 4th, 2006, 01:16 AM
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Default Re: I can\'t extract the sprites from the .exe

They arent in the exe.
Mostly its the files that start with 'army' which if you are lucky might be the same format
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Old November 4th, 2006, 01:24 AM
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Default Re: I can\'t extract the sprites from the .exe

They are army.trs etc. It is no conventional format and is only used in JK's own program spooky sprites. I don't know anything about formats, but I suspect it might be difficult to extract them. It is possible to make tga's from the sprites in spooky, but I'm not sure if you can extract a whole bunch at a time. If so I could probably make a library of tga's for modders.
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  #3  
Old November 4th, 2006, 02:23 AM
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Default Re: I can\'t extract the sprites from the .exe

Quote:
Kristoffer O said:
If so I could probably make a library of tga's for modders.
If you would do so you will be worshipped as a god even more than you were before
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Old November 4th, 2006, 02:38 AM

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Default Re: I can\'t extract the sprites from the .exe

Quote:
If so I could probably make a library of tga's for modders.
I second in saying that this would be the coolest thing ever.

-Frank
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  #5  
Old November 4th, 2006, 01:03 AM
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Default Re: I can\'t extract the sprites from the .exe

Quote:
FrankTrollman said:
Quote:
If so I could probably make a library of tga's for modders.
I second in saying that this would be the coolest thing ever.

-Frank
Indeed! The great majority of my modding time is currently spent on extracting exact sprites - and I've only completed a handful.
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  #6  
Old November 4th, 2006, 02:49 AM
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Default Re: I can\'t extract the sprites from the .exe

http://groups.google.com/group/comp....2?dmode=source

Whoah, an Atari Falcon. That takes me back. My parents wouldn't buy me one, but a couple of my friends had those.

If I can find an Atari Falcon emulator (check) and one that supports scripted input (not bloody likely) and then get a copy of JK's old freeware version of Spooky Sprites then, assuming the binary format he uses is the same, and assuming the old version supports extracting files into any sort of bitmap.... hmm....
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Old November 4th, 2006, 03:12 AM
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Default Re: I can\'t extract the sprites from the .exe

It's a holy relic from a bygone age! :O
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Old November 4th, 2006, 03:33 AM
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Default Re: I can\'t extract the sprites from the .exe

Quote:
Nerfix said:
It's a holy relic from a bygone age! :O
Indeed! Praetarius, that was a great find!
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  #9  
Old November 7th, 2006, 11:29 PM
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Default Re: I can\'t extract the sprites from the .exe

Quote:
Kristoffer O said:
They are army.trs etc. It is no conventional format and is only used in JK's own program spooky sprites. I don't know anything about formats, but I suspect it might be difficult to extract them. It is possible to make tga's from the sprites in spooky, but I'm not sure if you can extract a whole bunch at a time. If so I could probably make a library of tga's for modders.
Quote:
http://groups.google.com/group/comp....2?dmode=source
You may now create a picture containing all sprites.
If it's possible to create a single image containing all the sprites, that could be a quick and simple way of providing all the sprites for modders and would be entirely sufficient (especially if lateral offsets in each sprite are preserved or somehow inferrable) in my opinion - modders can crop out individual sprites as needed.
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  #10  
Old November 8th, 2006, 05:41 AM
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Default Re: I can\'t extract the sprites from the .exe

http://www.btinternet.com/~AnthonyJ/.../falcextn.html
Quote:
tc sprite x,y,n,scr,spr
This instruction draws a sprite created with Spooky Sprites (by Johan Karlsson - d92jk@efd.lth.se ) in true colour mode. X and Y are the co-ordinates at which to plot the sprite. N is the number of the sprite to draw. SCR is the address of the screen, and SPR is the address of the sprite bank.
Spooky Sprites v 6 available from here:

http://www.btinternet.com/~AnthonyJ/..._download.html


Anyone knnow anything about Atari? This is your chance to prove its power!
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