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November 4th, 2006, 01:16 AM
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Shrapnel Fanatic
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Re: I can\'t extract the sprites from the .exe
They arent in the exe.
Mostly its the files that start with 'army' which if you are lucky might be the same format
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November 4th, 2006, 01:24 AM
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General
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Re: I can\'t extract the sprites from the .exe
They are army.trs etc. It is no conventional format and is only used in JK's own program spooky sprites. I don't know anything about formats, but I suspect it might be difficult to extract them. It is possible to make tga's from the sprites in spooky, but I'm not sure if you can extract a whole bunch at a time. If so I could probably make a library of tga's for modders.
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November 4th, 2006, 02:23 AM
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Lieutenant Colonel
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Re: I can\'t extract the sprites from the .exe
Quote:
Kristoffer O said:
If so I could probably make a library of tga's for modders.
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If you would do so you will be worshipped as a god even more than you were before 
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I'm in the IDF. (So any new reply by me is a very rare event.)
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November 4th, 2006, 02:38 AM
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Second Lieutenant
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Re: I can\'t extract the sprites from the .exe
Quote:
If so I could probably make a library of tga's for modders.
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I second in saying that this would be the coolest thing ever.
-Frank
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November 4th, 2006, 01:03 AM
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Corporal
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Re: I can\'t extract the sprites from the .exe
Quote:
FrankTrollman said:
Quote:
If so I could probably make a library of tga's for modders.
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I second in saying that this would be the coolest thing ever.
-Frank
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Indeed! The great majority of my modding time is currently spent on extracting exact sprites - and I've only completed a handful.
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November 4th, 2006, 02:49 AM
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Major General
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Re: I can\'t extract the sprites from the .exe
http://groups.google.com/group/comp....2?dmode=source
Whoah, an Atari Falcon. That takes me back. My parents wouldn't buy me one, but a couple of my friends had those.
If I can find an Atari Falcon emulator (check) and one that supports scripted input (not bloody likely) and then get a copy of JK's old freeware version of Spooky Sprites then, assuming the binary format he uses is the same, and assuming the old version supports extracting files into any sort of bitmap.... hmm....
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November 4th, 2006, 03:12 AM
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Lieutenant General
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Re: I can\'t extract the sprites from the .exe
It's a holy relic from a bygone age! :O
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
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November 4th, 2006, 03:33 AM
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National Security Advisor
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Re: I can\'t extract the sprites from the .exe
Quote:
Nerfix said:
It's a holy relic from a bygone age! :O
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Indeed! Praetarius, that was a great find!
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November 7th, 2006, 11:29 PM
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Corporal
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Re: I can\'t extract the sprites from the .exe
Quote:
Kristoffer O said:
They are army.trs etc. It is no conventional format and is only used in JK's own program spooky sprites. I don't know anything about formats, but I suspect it might be difficult to extract them. It is possible to make tga's from the sprites in spooky, but I'm not sure if you can extract a whole bunch at a time. If so I could probably make a library of tga's for modders.
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If it's possible to create a single image containing all the sprites, that could be a quick and simple way of providing all the sprites for modders and would be entirely sufficient (especially if lateral offsets in each sprite are preserved or somehow inferrable) in my opinion - modders can crop out individual sprites as needed.
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November 8th, 2006, 05:41 AM
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National Security Advisor
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Re: I can\'t extract the sprites from the .exe
http://www.btinternet.com/~AnthonyJ/.../falcextn.html
Quote:
tc sprite x,y,n,scr,spr
This instruction draws a sprite created with Spooky Sprites (by Johan Karlsson - d92jk@efd.lth.se ) in true colour mode. X and Y are the co-ordinates at which to plot the sprite. N is the number of the sprite to draw. SCR is the address of the screen, and SPR is the address of the sprite bank.
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Spooky Sprites v 6 available from here:
http://www.btinternet.com/~AnthonyJ/..._download.html
Anyone knnow anything about Atari? This is your chance to prove its power! 
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