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  #1  
Old November 4th, 2006, 12:12 AM

paplan paplan is offline
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Default Re: Dominions 3 Patch Now Available!

Patch doesn't work for me.
I get an error msg Dom3.exe unkown version.
Any ideas?
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  #2  
Old November 4th, 2006, 06:10 AM

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Default Re: Dominions 3 Patch Now Available!

Great, thanks!

With regard to a support/manpower ratio, Illwinter beats every other company on this planet hands down.

Pia
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  #3  
Old November 4th, 2006, 07:54 AM

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Default Re: Dominions 3 Patch Now Available!

Awesome! thanks IW!

The new spell modding commands are fantastic, however we still cannot add national spells & summons, if I am correct.
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Old November 4th, 2006, 08:21 AM

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Default Re: Dominions 3 Patch Now Available!

i can't update. Something about the Urraparound tga file is an unknown version? Why would me having a map cause problems? I am playing a MP game using an updated map version of the map....what should I do?
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  #5  
Old November 4th, 2006, 08:45 AM
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Default Re: Dominions 3 Patch Now Available!

You have an unknown version of that map. Just delete it and the patch will work fine and give you the latest version of the map as well.
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  #6  
Old November 4th, 2006, 01:47 PM
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Default Re: Dominions 3 Patch Now Available!

I caught this one, but I thought the map wasn't released in here yet. Hmm. Jason (Lutes, the mapmaker) started a test game on Quarter to Three, right? I quess you might've gotten the old version from there.

As Johan said, just delete the map. I deleted both urraparrand.map and urraparrand.tga from the \maps subfolder.
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  #7  
Old November 4th, 2006, 04:11 PM
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Default Re: Dominions 3 Patch Now Available!

Are new bug reports supposed to go here or in the old bug thread? It looks like Legions of Steel wasn't fixed this time around.

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Old November 4th, 2006, 08:16 PM

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Default Re: Dominions 3 Patch Now Available!

Quote:
DominionsFan said:
Awesome! thanks IW!

The new spell modding commands are fantastic, however we still cannot add national spells & summons, if I am correct.
We should, there are special school and level values for that (look in the modding manual), but as far as I have tested just to lay with, it doesn't work...
I've tried to create a #newspell which effect is same than an existing one (Fireball, whatever) with #copy and give it as a national spell to a given nation. It doesn't appear at all...
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Old November 4th, 2006, 09:07 PM

FrankTrollman FrankTrollman is offline
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Default Re: Dominions 3 Patch Now Available!

Also, as far as I can tell, the #copy command doesn't do anything for spells. At least, not if you call them by name, and I have no idea what spell numbers are or how to find them.

-Frank
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  #10  
Old November 5th, 2006, 12:48 AM
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Default Re: Dominions 3 Patch Now Available!

Hm, I guess it doesn't address the issues with monthly remote site searching that people mentioned?
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