.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old November 4th, 2006, 08:16 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Quote:
DominionsFan said:
Awesome! thanks IW!

The new spell modding commands are fantastic, however we still cannot add national spells & summons, if I am correct.
We should, there are special school and level values for that (look in the modding manual), but as far as I have tested just to lay with, it doesn't work...
I've tried to create a #newspell which effect is same than an existing one (Fireball, whatever) with #copy and give it as a national spell to a given nation. It doesn't appear at all...
Reply With Quote
  #2  
Old November 4th, 2006, 09:07 PM

FrankTrollman FrankTrollman is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
FrankTrollman is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Also, as far as I can tell, the #copy command doesn't do anything for spells. At least, not if you call them by name, and I have no idea what spell numbers are or how to find them.

-Frank
Reply With Quote
  #3  
Old November 5th, 2006, 12:48 AM
Mind Elemental's Avatar

Mind Elemental Mind Elemental is offline
Sergeant
 
Join Date: Aug 2002
Posts: 218
Thanks: 0
Thanked 2 Times in 1 Post
Mind Elemental is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Hm, I guess it doesn't address the issues with monthly remote site searching that people mentioned?
Reply With Quote
  #4  
Old November 5th, 2006, 09:26 AM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Quote:
PDF said:
Quote:
DominionsFan said:
Awesome! thanks IW!

The new spell modding commands are fantastic, however we still cannot add national spells & summons, if I am correct.
We should, there are special school and level values for that (look in the modding manual), but as far as I have tested just to lay with, it doesn't work...
I've tried to create a #newspell which effect is same than an existing one (Fireball, whatever) with #copy and give it as a national spell to a given nation. It doesn't appear at all...
Ah I see, but how can we add a nation specific spell for EA Ermor for example? What is the command for it?

#school -2 and??
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #5  
Old November 5th, 2006, 02:59 PM
Horst F. JENS's Avatar

Horst F. JENS Horst F. JENS is offline
Sergeant
 
Join Date: Oct 2003
Location: Vienna, Austria, Europe
Posts: 234
Thanks: 62
Thanked 11 Times in 6 Posts
Horst F. JENS is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Great Patch and nice new map. Good Work !
Reply With Quote
  #6  
Old November 5th, 2006, 04:25 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Dominions 3 Patch Now Available!


sorry wrong thread... the patch is great!
__________________
There can be only one.
Reply With Quote
  #7  
Old November 5th, 2006, 05:38 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

It patched mostly bugs (and most of what Ive seen mentioned here I wouldnt call bugs. more like requests)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #8  
Old November 6th, 2006, 12:59 AM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Dominions 3 Patch Now Available!


Great Patch? I'm wondering what drugs you're on.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #9  
Old November 6th, 2006, 07:33 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Quote:
Cainehill said:

Great Patch? I'm wondering what drugs you're on.
You have noticed the spell modding changes, haven't you?
Reply With Quote
  #10  
Old November 6th, 2006, 09:52 AM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Dominions 3 Patch Now Available!

Quote:
Cainehill said:
Great Patch? I'm wondering what drugs you're on.
Hey, they made the Hall of Fame more interactive guaranteeing hours of unexpected fun for the games in progress.


Must say that I'm not best pleased with the entire category of army movement spells (and the Gate Stone artifact) still not fixed, despite the patch notes stating that at least one of them (Gateway) now works. Sure, all the changes to units, whether fixing bugs or just tweaking them a bit, are nice, and I note that a number of crash bugs have been fixed, but it sucks to have an entire branch of strategy based on a class of spells not working at all - spells that (for the most part - eyes Stygian Paths nervously) worked in Dominions 2.

WTS: Gate Stone. Highest bidder gets it. Do I hear 1 astral gem? Anybody?
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.