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Old November 6th, 2006, 10:20 AM
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Default Re: More data weirdness

Quote:
Elsemeravin said:
But it seems the function Get_Design_Ability_Total does not work in this formula. Would someone have an idea about this problem ?
I tried the same ability only it was on a ship in the VehicleSizes.txt; it didn’t work there either. I wonder if the formula works. If it does maybe we just need an example from Aaron to get it working right.

Can anyone tackle my question? I want to make a component whose total level is based on the total of two tech areas. Here is what I have so far:

Get_Empire_Tech_Level("Industrial Tech") >= (1 + ([%Level%] - 1)) OR Get_Empire_Tech_Level("High Tech") >= ([%Level%] - 1)

In my test game I have not gotten far enough to attain High Tech 1. I have only reached Industrial Tech 2 and thus far the components level is “Level 2” right where it should be. So does anyone want to take a stab at this?
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Old November 6th, 2006, 11:57 AM

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Default Re: More data weirdness

That won't give you the total of the two, PES. What it'll do is base the level on the higher of the two (most likely..).

If you want it based on the average between the two, it'd be simpler to do:
((Get_Empire_Tech_Level("Industrial Tech") + Get_Empire_Tech_Level("High Tech")) / 2) >= (1 + ([%Level%] - 1))
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Old November 6th, 2006, 02:15 PM
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Default Re: More data weirdness

So I am allowed to add them together in one line... ahh!
I thought I had to seperate them with something, like AND, OR, anything. Cool!
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Old November 6th, 2006, 02:20 PM

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Default Re: More data weirdness

AND/OR would return rather wacky results in this situation..
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Old November 6th, 2006, 02:27 PM
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Default Re: More data weirdness

The only change I am making to your suggestion is to remove the divide by 2 portion. I didn’t want the average I want the two to add together.
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Old November 6th, 2006, 04:22 PM
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Default Re: More data weirdness

You can make whatever formulas you want, so long as you get some sort of boolean value in the end (I assume anything that is not 0 from arithmetic functions would be "true").
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