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Old November 6th, 2006, 01:48 PM
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Boron Boron is offline
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Default Re: Conceptual Balance Mod 0.9

Quote:
Graeme Dice said:
Quote:
Nerfix said:
They're 0/1 level spells so they're supposed to be largely useless.
Then your mages should also never cast them once you've researched higher level spells. This is part of the problem with making all of the battlefield summons unavailable. Mages will waste fatigue on zero effect spells instead of being able to summon something that could actually be useful.
Hm if you would remove those spells from lvl 0 then but improve them a bit and make them lvl 1-4 spells would you think that would be interesting?

This way weak schools like water could be made slightly more useful too probably.
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Old November 6th, 2006, 02:02 PM
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Default Re: Conceptual Balance Mod 0.9

Water needs something else than an anti-undead spell (which is less effective than banishment in most cases) and underwater only motion inhibitors to make it better.
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