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November 9th, 2006, 10:36 AM
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Corporal
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Join Date: Mar 2006
Posts: 117
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Re: A little Something I Tried
Atrocities, good news! Your ships are showing up in-game without changing your models at all. Bad news is that they are waaaaaay out of scale, laid-out on the wrong axis, and not taking your texture. But what the hell, its a start, right?
If you go into the _Ships_XFileClasses and increase the Starting Scale for each axis you'll be able to see your ships! (I can't remember by how much but try 10.0)
What modeler are you using and can it import an .x file?
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November 9th, 2006, 10:48 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: A little Something I Tried
I wasn't able to see them in the game. The images were the stock Amokie images.  Amokie model showed up when I made a battleship when it should have been a Vort'cha.
I used DOGA to export the models. I don't believe it can import them.
The problem with DOGA is texturing. The ships look like cartoons and the x-y-z axis's are always funky. I was hoping to get some help on this.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 9th, 2006, 11:11 AM
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Corporal
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Join Date: Mar 2006
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Re: A little Something I Tried
I still may be able to give you a hand.
First, I need to apologize, I forgot that I had run a batch conversion on the files - .x to .x.
Attached is a zip that you can put into your mod folder.
Run a quickstart as the Abbidon and you'll see your battleship in place of their frigate.
I'll do some research into DOGA and get back to you...
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November 9th, 2006, 01:07 PM
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General
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Join Date: May 2002
Location: Canada
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Re: A little Something I Tried
Hey AT, I looked at your models, they are nice. Really nice.
I loaded them into 3D Action Reducer to see if I could reduce the poly count, but it didn't do much.
Might I suggest you try a simple model in a different program, like Anim8or? That's what I use for my humble modeling needs. I export the models as .obj (this format seems to keep the texture info better) I then load the model into LithUnwrap and save it as a .x
anyways, the model meshes are very nice. keep up the fantastic work.
Cheers! 
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November 9th, 2006, 01:57 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: A little Something I Tried
Quote:
David E. Gervais said:
I loaded them into 3D Action Reducer to see if I could reduce the poly count, but it didn't do much.
Might I suggest you try a simple model in a different program, like Anim8or? That's what I use for my humble modeling needs. I export the models as .obj (this format seems to keep the texture info better) I then load the model into LithUnwrap and save it as a .x
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Dont you mean Action 3D Reducer?
http://www.action3d.net/
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November 9th, 2006, 02:04 PM
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Corporal
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Join Date: Mar 2006
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Re: A little Something I Tried
Actually, the poly count on his ships aren't too far out of line with some of the stock sets.
Atrocities, I need to know what file types you can import into your workflow. I'm working on your set now to get it ready to use in-game. Do you want me to post the completed set or send you a pm when I'm done?
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November 9th, 2006, 07:23 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
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Re: A little Something I Tried
Yes Kana I actually meant Action 3D Reducer, I got it from The Game Creators site last Christmas. not a bad little program. it does seem to be specifically designed to reduce .3ds file poly counts, when I load .x it does not seem to reduce anything. Works with .3ds files though.
Cheers! 
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November 9th, 2006, 07:48 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: A little Something I Tried
Please by all means post the set.  I appreciate any and all help. I have never tried to import anything into DOGA before. I think it has to go through Metasq and be converted into something DOGA can open first. Its been a very long time since I used Metasq so I am not sure even if I have it.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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