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  #1  
Old November 13th, 2006, 06:34 AM
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WSzaboPeter WSzaboPeter is offline
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Default Re: I love Bogus

Quote:
Corwin said:
Quote:
Shovah32 said:
I love heroic strength jotun scouts (i have one in a sp test game), stick boots quickness on there and you'll have a weapon with longer range than a bow, a hell of alot more damage and 2 shots per turn.
...And enough ammunition for 1 turn.
True, but I tend to use them as ballistae not machine gun. Fire two shots at start, then let the bloodlust overcome him. With natur 9 he is more then a match for anything in close combat.
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  #2  
Old November 13th, 2006, 06:42 AM
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Corwin Corwin is offline
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Default Re: I love Bogus

Quote:
WSzaboPeter said:
Quote:
Corwin said:
Quote:
Shovah32 said:
I love heroic strength jotun scouts (i have one in a sp test game), stick boots quickness on there and you'll have a weapon with longer range than a bow, a hell of alot more damage and 2 shots per turn.
...And enough ammunition for 1 turn.
True, but I tend to use them as ballistae not machine gun. Fire two shots at start, then let the bloodlust overcome him. With natur 9 he is more then a match for anything in close combat.
I don't know. Giants already have very high strength, but their scouts lack decent armor. Personaly I would take heroic defense or heroic toughness over heroic strength on my scout any time. That would help him survive battles much more than 39 strength. Unless you are trying to make SC killer out of him.
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  #3  
Old November 10th, 2006, 03:14 PM

Hammerstein Hammerstein is offline
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Default Re: I love Bogus

Anyone ever managed to enslave all of Bogus party ?
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  #4  
Old November 10th, 2006, 03:29 PM
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Default Re: I love Bogus

Five-member party.

Bogus, Kreon, Kartuk, Fang, Fadmargast.

Bogus is the Troll Raider (#646); there's also a Dark Knight (#647), a Troll Archer (#648), a Troll Mage (#649), and a Warrior Mage (#650). Bogus is the only one of the five that has unique magic items, IIRC.

Bogus is the slayer of chaff (*); the archer does go for commanders; one of the mages is an air mage and tends to go for Ghost Wolves et al.

Their arrival -can- be a fairly nasty event, but you may be able to replace your troop losses. I'd say that Intor Vadul the Ancient Presence is far less welcome at your capital than Bogus, unless you're the Ashen Empire.

(*) He's theoretically less efficient at it now, because weapon lifedraining has been toned down. He's still a pretty tough monster with a life-draining sword, regeneration, and decent skills.
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  #5  
Old November 10th, 2006, 07:29 PM

Evil Dave Evil Dave is offline
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Default Re: I love Bogus

Quote:
Gandalf Parker said:
A story like this is why I sometimes mention that random things like events should be controlled by a switch setting.

There is one, both from the GUI and the commandline.

Quote:

Many multiplayer games would turn them down or completely off since they like to KNOW that strategy won the game rather than a stroke of luck (for bragging rights).
I can't understand this desire for Dominions, since order/turmoil and luck/misfortune dominions are core game concepts and major strategic choices.
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  #6  
Old November 10th, 2006, 10:21 PM

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Default Re: I love Bogus

AFAIK, independents don't ever eat so the single-scout siege can never take the castle.
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  #7  
Old November 10th, 2006, 10:34 PM

LeSquide LeSquide is offline
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Default Re: I love Bogus

Honestly, in single player I kinda like leaving weird provinces like that around. Gives the game more personality once it begins to wind down.
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  #8  
Old November 11th, 2006, 07:22 AM
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Default Re: I love Bogus

Quote:
Wick said:
AFAIK, independents don't ever eat so the single-scout siege can never take the castle.
Really? I didn't know that...

Still, you get several benefits of the province (gold and free passage) just by camping your cheapest commander there. And if you know there's a fat Bogus group in there, you can even keep him warm until you're ready to tackle them and get the loot.
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  #9  
Old November 11th, 2006, 11:56 PM
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Default Re: I love Bogus

Id like to scatter castles on large maps as part of my chaos games (where I also randomly scatter sites, armies, equipment) but a castle in the game that way falls to the single-scout thing because everyone automatically defends. Ive asked for a map command of #patrol to fix that.
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