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November 12th, 2006, 01:20 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: My pretender died for no reason!
Quote:
Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
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That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
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November 12th, 2006, 01:40 PM
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Lieutenant Colonel
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Re: My pretender died for no reason!
Quote:
ceremony said:
Quote:
Cainehill said:
because of the way temple checks work : with a starting dominion of 2, your temples will _never_ have more than a 20% chance of increasing/spreading dominion, regardless of your maximum dominion from building temples.
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That actually isn't quite how it works: temple checks are based on maximum dominion, so building additional temples will increase your dominion spread chance.
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Which IIRC is unlike dom2, which is probably why Cainehill got confused
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I'm in the IDF. (So any new reply by me is a very rare event.)
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November 12th, 2006, 01:44 PM
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Second Lieutenant
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Re: My pretender died for no reason!
I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing. 
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November 12th, 2006, 03:09 PM
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General
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Re: My pretender died for no reason!
Quote:
ceremony said:
I believe it was the same in Dom2 - when I wrote this part of the manual, I used the old Dom2 dominion .pdf I wrote as a model, and this part was unchanged. In any case, I am just correcting a point of confusion with the rules - I am not criticizing.
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You should ask Illwinter if they changed it then, since they made a post at one point in the Dom2 forum that your chance of a successful temple check did not depend on your current maximum dominion, but instead on the maximum dominion at pretender creation.
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November 12th, 2006, 03:14 PM
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Second Lieutenant
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Re: My pretender died for no reason!
That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
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November 12th, 2006, 05:06 PM
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Lieutenant General
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Re: My pretender died for no reason!
And either way, if you take a starting dominion of 2 or 3, each temple check has only a 20/30 percent chance until you build five temples, at which point you _still_ have either a slightly improved low chance of success, or the same dismal chance of success. 
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November 12th, 2006, 05:14 PM
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Major General
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Re: My pretender died for no reason!
Quote:
ceremony said:
That's interesting. In the dominion chapter I wrote for Dom2, the chance of temple check being successful was based on maximum dominion, and that was directly from Illwinter. So perhaps it was changed later.
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I play alot of games with dominion 9 or 10 and my dominion spreads like wildfire, so I would say every temple check I have is at 90% with 9 or 100% with 10. It overpowers indies with ease, slows down of course when it hits another players dominion (because u then have a largely invisible to most players dominion battle going on), enemy dominion vs yr dominion then uses a different formula to work out.
I believe the dom3 manual to be spot on in exactly how dominion works/spreads.
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November 12th, 2006, 05:52 PM
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Second Lieutenant
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Re: My pretender died for no reason!
Quote:
Meglobob said:
I believe the dom3 manual to be spot on in exactly how dominion works/spreads.
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The manual is definitely right for Dom3. When I referred to "being changed later" I was only talking about Dom2, and then only for part of Dom2, since at one point the mechanics were the same as Dom3. I never recall dominion working differently in either game, so I'm just taking Graeme's word for it that IW posted differently at one point for Dom2.
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November 12th, 2006, 06:52 PM
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Re: My pretender died for no reason!
Quote:
Meglobob said:
I play alot of games with dominion 9 or 10 and my dominion spreads like wildfire, so I would say every temple check I have is at 90% with 9 or 100% with 10.
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That's not what the question is about. The question is about the behaviour of temples compared to the starting dominion strength. In dominions II, if you took a starting dominion strength of 1, then your temples never had more than a 10% chance to spread dominion, regardless of how many temples you had built. My question was whether the devs changed this for Dom3, or if they left it the same as in Dom2.
I found the thread where they mentioned this. It's at
Dominion Spreading Effects
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