.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 13th, 2006, 02:04 PM

Jurri Jurri is offline
Captain
 
Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
Jurri is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Quote:
Turin said:
I then updated my heroview map to include the new heroes.

Please share it! I can check those inconsistencies for you, then
Reply With Quote
  #2  
Old November 13th, 2006, 03:54 PM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

IŽll share it later. I donŽt have access to the internet from my home at the moment.

Some questions:
1)Can you simply copy the sprites from a monster without getting any stats? I tried copying the sprites from the aboleth mother pretender for the new early age rŽlyeh multihero, but it copies the stats too and I canŽt give the new hero sacred status anymore or the game crashes.

2) Has anyone actually ever seen an early or middle age atlantis hero? I have let the game run for 1k turns now and no hero showed up in middle age, so I guess they are bugged.

3) Has anyone ever seen deepthought the early age agartha hero? I have let the game run for 500 turns with luck 3 without him showing up.

4) Would anyone be willing to draw or modify a couple of sprites for the new heros? I absolutely suck with graphics and it would be nice if the heros looked slightly different.
Reply With Quote
  #3  
Old November 13th, 2006, 04:12 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default LA Atlantis...

Mmm, fun theme.

Maybe a highly skilled hunter / scout, with wasteland survival, good stealth, a supply bonus (hunting prowess), and maybe even a good patrol bonus (tracking ability)? Or make him unique, with the assassin trait, grimly hunting the enemies of his awakening god much as he'd hunt down seals.

Another idea would be an aged hero or heroine from the war with R'lyeh, thirsting for vengeance (perhaps even berserk), with higher MR than normal (that enabled him or her to hold out better against the mindblasts) -- perhaps a Mother Guard-type, high morale, decent skills.

There are also some legends involving shaman shapeshifters -- polar bear and seal forms being prominent.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #4  
Old November 13th, 2006, 04:23 PM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Re: LA Atlantis...

I really like the vengeance vs RŽlyeh hero idea. IŽll probably make him a former slave that broke free.

Assassin hero sounds good too.
Reply With Quote
  #5  
Old November 13th, 2006, 05:14 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: LA Atlantis...

Prince Consort/Traitor Prince mismatch armor, perhaps a size up from them. Very intriguing idea indeed.


EDIT:

#copyspr is different from #copystats, and #clearpath or something (undocumented ) removed pretender availability, so you should be able to take Polypal Queen's sprite and/or stats both.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.