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Old November 14th, 2006, 03:41 AM
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B0rsuk B0rsuk is offline
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Default Re: Luck test, v 1.00

Another thing I don't like about the original test: growth and production give gold, as well. So you should substract 3 levels of prod and 2 of growth from income (Jotunheim has one level of prod).
That would be, if I remember correctly, 5*2= 10%. You should substract 10%.
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I made a quick dirty test, and after 17 turns:

Luck/Growth dominion7 arcoscephale got 130 gems total
Luck/Magic Marverni 178
Luck/Productivity Agartha got 166.

Strangely enough, Luck/Growth Arcoscephale got the most magic items (4), including Horror Helmet and Phoenix Rod.

Agartha got the most +defence events, needs further testing.
I was a little puzzled when I found province defence naturally goes up in all provinces.
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Old November 14th, 2006, 10:23 AM
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Default Re: Luck test, v 1.00

Quote:
B0rsuk said:
Another thing I don't like about the original test: growth and production give gold, as well. So you should substract 3 levels of prod and 2 of growth from income (Jotunheim has one level of prod).

I was a little puzzled when I found province defence naturally goes up in all provinces.
1) You've said that already. I've told that the scales weren't the best possible for testing.

2) When you start with multiple provinces, those provinces start with little PD. It doesn't go up after the game creation without paying for it.
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